Underrail Forum
Underrail => General => Topic started by: ProgrammerHero on September 30, 2013, 01:54:37 am
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I am doing a blind let's play of the game (only briefly checked a couple of wiki pages and avoiding all spoilers on the forum) and I am having trouble understanding the locked doors/crates in the game. When I clicked on one such box it stated "Locked (electronics 17)" and I have 19 Electronics skill, but it wouldn't open. I am clearly misunderstanding the system here, so if its not looking at my electronics skill, is it looking at my hacking skill instead, or something else? And how does a "Locked (mechanical 17)" door work?
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mechanical is used for lockpicks, while a haxxor you can get from ezra is used for electrical. Uses skills lockpick and hacking respectively. Mechanical is refering to a standard key lock while electric refers to a computerized lock you have to hack into. Also, you need batteries to charge up the haxxor.
Took me a few tries to figure it out, but made sense once I thought about it.
Electronics in and of itself is used for crafting, but gives a bonus to hacking as well.
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Thanks I will give that a try