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Topics - ben

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1
Bugs / Switching belts
« on: April 02, 2024, 05:41:00 am »
I know this is a very well known side effect, but it seems like incorrect behavior.
When switching between belts that grant extra utility slots, the items in the extra utility slots are always unequipped, even if the new belt is large enough to contain them.

For example:
Switching from Launcher Grenade Strap Belt (+1 utility slot) to Large Waist Pack (+1 utility slot) will cause the item in the extra utility slot to be unequipped.

If both belts have 3 utility slots, then all 3 slots should remain equipped, which is the regular behavior for the first 2 utility slots.

2
Suggestions / JetSki Arena
« on: March 13, 2024, 10:00:07 am »
Have a competition like arena, but on Jetskis.
It can take place near the drag'n'drop or Abandoned Waterway Facility.

Challenger will face pirates, mutants, sea serpents, and so on.
Challenger can get rewards like free drinks in drag'n'drop, jetski mounts or addons (turbo engine modification, mounted gun, etc..)

3
Bugs / Initiative missing from combat log
« on: March 08, 2024, 09:42:16 am »
I am not seeing enemy initiative roll in the combat log in certain situations.
This is reproduceable in the warehouse fight, while multiple enemies step on bear traps, and i enter enemy vision.

You can still see their initiative roll in the visual above the character sprite, but not in the combat log.

4
Bugs / Greater Coil Spider opening doors
« on: March 08, 2024, 08:46:17 am »
Greater Coil Spiders In the Dark Territory where the first train rest stop happens.
First they open the double doors to their enclosure. Ok those doors we're probably not closed securely all the way.
I run for my life to the train operator booth just outside the building.
In comes a big ass coil spider and drop kicks the door wide open.


5
Let's Plays / Dominating IronMan Run
« on: March 03, 2024, 11:28:41 pm »
Ironman - Dominating Difficulty / Oddity XP - Assault Rifle / GL Build

No deaths
No autosaves
No save/load
No cheat engine

Part 1: https://www.youtube.com/watch?v=OJroJhTV9qY
Part 2: https://www.youtube.com/watch?v=u4LjMGHLB_0

Introduction:

I have been working on this for a while.

It's hard to reserve the time for a 14 hour playthrough.
I have two toddlers at home, and a full time job.
If you see me afk 5-10 minutes during the run, i'm probably with the kids.

You can't really imagine in how many different ways you can die in this game.
Even after preparing for a long time, you can be hit with a double crit and die instantly, or
get ambushed when entering a zone, or just misclick into a hostile zone.

Initially i wanted to keep the run under 12 hours, so i can post it in a single YouTube video.
In the end, i completed it in 14 hours. It's hard to cut down the time when you're trying to play safe.
It got to the point where i had to constantly slow down and calculate my mouse movement
and placement, so i don't accidentally enter a hostile zone. Things you would never imagine in a normal playthrough

Fatigue also plays a critical factor. After about 6 hours you stop thinking clearly.
You realize you have 6+ hours to go, try to play faster, and become careless.

Any single mistake can get you killed, and in a 14 hour playthrough, there is A LOT of room for mistakes.

* As for people saying that Assault Rifles are too strong. Grenade Launcher is an atomic bomb.

Build:

https://underrail.info/build/?FgcDBgUOAwd4ADQAAAAAeHhaAAB4eBAvAAoAAEYIAEMrATkmOxUoSsKHSSpTwoUx4qeqAuKntAXfvA


Build Notes:

Mechanics - 115 - Fix DC gate mechanism (required more for crafting anyways)
Electronics - 140 - Arke Power Station - output increase (so i don't need to return)
Hacking - 130 -  Arke Power Station - Disable security system without alerting IRIS
Lockpicking - 100 - Research facility and Grey army base (90)
Biology - 45 - Focus stim
Temporal Manipulation - 70 - Psycho-temporal Contraction and Stasis (makes hard fights much easier)

Paranoia - Had to take this feat instead of Critical Power.
High initiative for Arena fights, Forsaken Island fight, Random encounters or mishaps, and tentacles in final boss fight.
Detection also super helpful in IronMan, since your constantly running around land mines and stealth enemies.

Hornet AR (muzzle break + rapid reloader) was supposed to be my main weapon. So missing critical power is not a big deal.
I just couldn't find a hornet frame above 125 quality the entire run. Chimera saved my ass with the free burst from commando proc.


Thanks:

Tygrende, Eidein, Alter Mann, KnifeGaf, and other youtubers for their instructional videos.
ThinksTheClown for his speedrun video.
Underrail discord chat https://discord.gg/F9PuukcZ  (Never have i seen a more wretched hive of scum and villainy).
Eidein on Underrail discord, he is the spawn of Satan, but very knowledgeable.

Cheers.

6
Bugs / Jack's delivery job
« on: February 19, 2024, 08:57:26 am »
Jack's delivery job can be completed successfully without actually picking up the package from the SGS barracks locker.
You just go to Jack without the package and the quest completes like it would normally.

This is a very useful bug, since i often forget to take the package from the foot locker, so i suggest keeping this bug and calling it a feature.

7
Bugs / Wolo goes hostile
« on: February 19, 2024, 08:54:10 am »
In Mushroom Cove, I was setting a hopper trap when Wolo approached me and instantly hostiled.
Caught me off guard a bit.

Is it because he tried to initiate a conversation and can't because i'm setting a trap?

8
Let's Plays / Easy start on dominating difficulty
« on: February 14, 2024, 12:25:57 pm »
Just made a short video guide for Underrail newcomers and beginners.
It takes you through the early game on dominating difficulty, shows some tactics, and gives some advice that may be helpful.

https://www.youtube.com/watch?v=6Y2jN5Nr1kk

If you have any tips to improve the guide, or corrections, let me know.

9
Bugs / NPC out of ammo keeps trying to shoot
« on: January 29, 2024, 01:33:36 am »
When an NPC runs out of ammo, he keeps trying to shoot like 50 times.
Like bro you're out of ammo, try reloading or using a different weapon.

10
Bugs / Enemy walking through bear traps
« on: January 03, 2024, 01:31:22 pm »
In some situations, the enemy is able to walk between bear traps that are on tiles which are diagonal to each other.

11
Bugs / Line of Site in combat
« on: January 03, 2024, 12:47:39 pm »
I have been running into various issues with line of site during combat, usually around doors, corners, blockades, etc..
In various situations, the enemy can attack me with melee (or ranged), and stay in place, and I cannot attack him from my position.

I think line of site should be calculated equally for both sides.
If enemy has a clear line of site to attack me, i should have clear line of site to attack him.

12
Bugs / Rifle barrel retractor
« on: January 01, 2024, 08:30:43 pm »
I just noticed that Rifle barrel retractor item doesn't stack.
Unlike other gun modifications like scopes, magazines, etc, which all seem stack if you have more than 1 in your inventory.

Wasn't sure if this was intentional or not

13
Bugs / Cancel throwing grenade
« on: December 30, 2023, 12:25:27 pm »
If you throw a grenade, but cancel the throw at the very last moment, than the throw is cancelled and you lose the grenade.

14
Bugs / Constantine old world firearms
« on: December 30, 2023, 10:12:41 am »
At 60 mercantile, he sells the old world firearms for about 550 Charons.
The cost to refurbish items is around 700, and after discount 500.

So there's not point in buying the old world firearms disk, you just end up spending another 200-300 charons.

Also a question about his tier 1 - tier 2 shop.
I unlocked tier 1 shop and i get access to 150+ quality items.
What does tier 2 give? higher chance of high quality items?

15
Suggestions / Hostility trigger info
« on: December 23, 2023, 08:35:11 am »
Many times beginner and even veteran players will trigger hostility and not understand why.
Information relating to triggering hostilities could be really helpful.

Camera spotted you.
Dog spotted you with true sight.
Faceless attacked you because you were wearing tchort armor in DC.
Attacked by freedrones for wearing Protectorate armor..

Had to reload the games several times for thinking i triggered hostilities with a faction because i stole or killed someone, when it was just the wrong armor, etc..

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