Author Topic: Some small quest adjustments that would go a long way  (Read 1355 times)

nerdz

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Some small quest adjustments that would go a long way
« on: December 27, 2015, 08:22:20 am »
In the foundry beast quest, why don't you guys make it so Ezra would give you the psi device right away? It's extremely obtuse how you have to go see him again even though you already did so once.

And about the deep caverns power plant, why have to choose where to divert power to? Why not simply allow you to turn all of it on without having to backtrack through faceless territory. It's a big slog if you're not friendly with them and doing it stealthily. The deep caverns are already very long and tiring, I see no reason to do that.

Toast

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Re: Some small quest adjustments that would go a long way
« Reply #1 on: December 28, 2015, 04:45:14 am »
In the foundry beast quest, why don't you guys make it so Ezra would give you the psi device right away? It's extremely obtuse how you have to go see him again even though you already did so once.

Agreed. There is already too much backtracking in this quest unless you already know exactly what you're doing; making you go back to SGS yet again is silly and unintuitive.