Author Topic: Craft window sub-categories.  (Read 748 times)

HulkOSaurus

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Craft window sub-categories.
« on: July 28, 2020, 11:15:21 am »
The crafting window becomes a little nightmare to navigate once you go over 30-40 recipes.

This probably has been said before but sub-categories would help with the late game. It could be set to ''All'' by default with additional small windows on the top of the crafting list for melee, ranged, body-wear, medicine & drugs, throwables, electronics, misc.

Fenix

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Re: Craft window sub-categories.
« Reply #1 on: July 28, 2020, 06:44:44 pm »
True, but not in Underrail. In Infusion possibly. Was suggested long ago...