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Suggestions / Re: Maybe it is too much but...
« on: April 10, 2015, 06:20:08 am »
Underrail is a singleplayer, story RPG. Comparing that to roguelikes is not even worth comparing. The Pit, while it has a story, doesn't actually have one for you to experience in a single playthrough. You find it out, if you Want to, while just constantly dying and going through it over and over. That is not a story really, just an experience you can choose to participate in.
About randomness, can sort of agree. Do wish there was a bit more 'living' vibe to the towns and travel. A slight chance your train is waylaid by bandits and a cave-in? PLEASE. A random mugging one zone outside of Foundry by ironheads. As it stands, pretty much after you deal with an area, you rarely have to worry about anything new going on when passing through. Kill section of zoners, a worse gang doesn't move in after so long. It just stays empty. This kind of emptiness gives me a Sad.
About randomness, can sort of agree. Do wish there was a bit more 'living' vibe to the towns and travel. A slight chance your train is waylaid by bandits and a cave-in? PLEASE. A random mugging one zone outside of Foundry by ironheads. As it stands, pretty much after you deal with an area, you rarely have to worry about anything new going on when passing through. Kill section of zoners, a worse gang doesn't move in after so long. It just stays empty. This kind of emptiness gives me a Sad.