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Topics - ankheg

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Suggestions / The first killed Faceless
« on: October 03, 2014, 01:16:54 pm »
Solving Buzzer's quest I've killed some Faceless. After all these SGS talks I was very eager to find out something about their nature. What's beyond the mask? Are they humans? Expected to find some clues on the corpses but found nothing except the mask fragment oddity.

I'd suggest to add some content on this topic not to break a great plot moment.

Also one of the SGS scientists mentioned that he was interesting in getting the corpse. Maybe it could be a quest there.

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Bugs / Enomous mechanics requirements for some components, Foundry
« on: October 03, 2014, 01:03:13 pm »
I've found enormous mechanics requirements for thin grenade case and thin mine case in the Foundry station shop (v. 0.1.12.2)

Thin mine case - mechanics 720 (see http://cloud-2.steampowered.com/ugc/543005612583354862/8A4F02C35A94178EE0F550AB48F8563FDC6BCF22/1024x575.resizedimage )

Thin grenade case - mechanics 355 (see http://cloud-4.steampowered.com/ugc/543005612583356458/6F8112E441F1BD61D9C5B5B35DB152F0629C927D/ )

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Bugs / Defending Biotech warehouse
« on: October 03, 2014, 12:56:14 pm »
Thanks for the decent game. Oddity system and crafting are amazing. And overall game is done very thoroughly.

In my case (v. 0.1.12.2) Biotech warehouse episode was broken. The mercenaries didn't proceed to the second room. So I had to fight them all by myself.

Also the mercenaries tended to stack in one map cell (see http://cloud-4.steampowered.com/ugc/543006248722608543/24DAE63FE72C5C6BE682DE104247D2E698F05910/1024x575.resizedimage , there were four of them).

I've read in the wiki that there supposed to be waves of attackers. The last wave just stayed in the map entrance area (see http://cloud-4.steampowered.com/ugc/543006248722609575/7337B5E6D6624E8AC7AEDFB0B6EAD7AECF1676CE/1024x575.resizedimage ). And it was also a stack of three or four NPCs.

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