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Builds / Maximising action economy
« on: August 04, 2019, 08:54:11 am »
So this isn't a build per se but a concept to make any build more efficient. The new psi skill offers some interesting ways of doing this and I realised combining certain feats could further improve it. With abilities like blitz, sprint and items like adrenaline and tabi boots to push the AP pool up while also reducing costs with abilities like tranquility, premeditation, advanced psi empathy and items like rapid reloaders.
Now I've started the calculations on paper specifically for my current character using armour penalties but I thought others might also be interested.
Unfortunately I'm on my mobile and don't even have the notes I made on me right now but I'll post them when I get some time later.
Now I've started the calculations on paper specifically for my current character using armour penalties but I thought others might also be interested.
Unfortunately I'm on my mobile and don't even have the notes I made on me right now but I'll post them when I get some time later.