Author Topic: LMG Burst has variable bullet count  (Read 238 times)

Hammer

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LMG Burst has variable bullet count
« on: November 18, 2023, 08:07:10 pm »
Hello,

I'm can't seem to replicate, so apologies upfront.

My ergonomic compensated 65-round 9mm crafted Ratchet with Mag Dump (no specs) and Full-Auto (no specs) (13 bullet burst per the attack icon) seems to be alternating between shooting 12 and 13 Acid bullets when bursting, leaving me with ammo remaining after 5 bursts, which is how I noticed. I caught it when I was fighting coil and greater coil spiders in Phreak's pipe areas in Core City, but cannot replicate the conditions at the firing range in SGS, nor in the sewers with those coil and greater coil spiders.

Edit: Attached pic of same reoccurance with normal ammo in random cave. Still no idea what causes it but it seems to happen periodically.
« Last Edit: December 01, 2023, 04:40:38 am by Hammer »