Author Topic: New player looking to do a shotgun/trap/granade build and looking for sugestions  (Read 1159 times)

Raypoint

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Ive had underrail for quite a bit but have bounced off it a few times trying to beat it. I want to commit fully and play through the game. I looked at a few builds on the site already but im looking for mostly to run shotgun for most of my problems and using traps and granades as a fallback

PaposikG6

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Shotgun + grenades is a perfectly fine build. You can either build it to wear heavy tungsten metal armor, light metal armor with armor sloping and nimble or make a more mobile build but less tanky with leather armor.

Most important is to start with at least 5 strength (to be able to use shotguns), 5 dexterity (for leading shot feat) and 9+ perception so you can grab fragmented chaos feat later, it also scales your guns skill which influences your damage and accuracy.
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dddmemaybe

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Well be careful about "single target ranged weapon" feats because shotguns count as "aoe pellet" machines pretty much. The most extreme pellet type is accounting for 20 projectiles for 1 attack.

Here is a pretty legit level 10 filled-out build that you can finish the rest as you please. I put in the most mandatory feats for that build you want to be very legit.
https://underrail.info/build/?CgUGBgYMAwQ8KwAAAAAoAAAAPDw5MgA8AAAAAAAAMmE5wrAWwpZAHt-_

The starting Perception is 10.

Final tip is you have to "use" the blueprints you buy before you can make stuff with them. They're in the crafting tab of items.