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Suggestions / Re: Graphics: Anti-aliasing, smooth edges?
« on: April 14, 2015, 01:55:33 pm »
I see and I'm cool with that. I still remember though back from the 90's when we experimented with "plasma effects" and various other graphical tricks that there are quite a few tricks that you can do even with simple draw routines. Smoothing filter which is applied on the picture on the buffer before it's copied to the screen is not theoretically difficult to write and there are lots of premade routines for it. Of course it requires work, but I'd encourage you to take a look at it. IMO such tweaking fits the retro gaming feel perfectly.