Fast travel. Please, add fast travel option in Core city, Junkyard, SGS and Foundry. It's fun to explore area for the first time, but when you came there for 10th, 20th, 30th time it's not fun anymore! For example: Foundry quest to kill the Beast - player has to run all over Foundry to metro, than to SGS, than back to Foundry and again run through all the locations and back to metro and SGS. it is so BORING! A simple fast travel window when you arrive at location would help much, like the one in Fallout or Fallout 2: <snipped>
For myself, the only places where fast travel would be good are Core City and the University.
But if it were added, I'd like to see it added as an in-game feature, not a "meta-game" feature (which a "fast travel map" would be, to me.
For example, in Core City, it would make sense for a "business person" to set up a "Rickshaw"-style service between the various areas, particularly the docks, train stations, bar and merchant areas, and "upper end" residential area. Fast travel of some sort like that would fit the "world" well, IMO (particularly a tiny one-passenger Rickshaw that could fit into the elevator). In Core City I think one would be using such FT over and over again (if available and one wanted to do so).
For the University, a Rickshaw might seem out of place. Also there are a lot of stairs. So I'm not sure offhand of a good in-game fast-travel method there. But it is also a pretty large, sprawling place where "faster" travel would be useful. Would be good for an in-world solution and not just a FT Map.
In regards to Foundry - all that running around you mention - well it basically happens over one stretch - when your doing the quests. After that you really don't need to do that anymore. Well, okay, maybe a bit more times running to the back to get some Super Steel Plates. I don't think FT is needed there, although during those particular times it would be a convenience.
SGS is not really big enough to need it - the whole layout is basically single small floors connected to an elevator shaft. You only need to make way to from the elevator to go elsewhere. No FT needed there IMO.
Same with Junkyard - it isn't
really that big. FT there would only be a minor convenience.
Inventory:
I would love to see a "keychain".
Oculus:
Agreed - a cool facility with such a cool "cover story" could use more to do there. The Storage floor vendor is a good addition making it worth multiple visits - but more quests would be nice.
Arena:
Yes, it would be cool if, after awhile, you got approached by a "messenger" with an invite for a new fight with a challenger that made it up through all the ranks. That said. it should probably be awhile later, as you basically killed the whole "ladder" and it needs time to be "rebuilt" with contenders.
Foundry:
Agree about a ladder or steps where you indicated. Also would be cool to have some on-going community "need" for Gas Masks or other "bad air"-mitigating items (heck maybe they already do - I haven't specifically checked).
.. dead bodies ..:
Actually dead bodies in general are a problem for me. I just can't believe Gorsky or Buzzer (or many others) NEVER clean up their areas after battles. You go there days/weeks later and they sill have all those dead bodies laying around. Gorsky even tells you how they've "cleaned up the place" - yeah, except for ALL THE DEAD BODIES ALL OVER THE PLACE. Come on NPC's - clean up your areas!
Just some extra thoughts there..