Author Topic: Error while loading saves after system upgrade  (Read 200 times)

ChuckDeath

  • Probably not a Spambot
  • *
  • Posts: 3
  • Karma: +0/-0
    • View Profile
Error while loading saves after system upgrade
« on: November 28, 2023, 10:13:03 pm »
Hi, I've been playing with no problems until now. Today I tried loading my save and this error shows up:

Failed to load the saved game.
Error: Unable to resolve data
element type:
Micrososft.Xna.Framework.Input.Keys

I did a system upgrade, using Manjaro.
Also I recently had to resolve a conflict using jdk and jre, don't know if that is causing anything.
Hope someone can help!
« Last Edit: November 28, 2023, 10:16:51 pm by ChuckDeath »

ChuckDeath

  • Probably not a Spambot
  • *
  • Posts: 3
  • Karma: +0/-0
    • View Profile
Re: Error while loading saves after system upgrade
« Reply #1 on: November 28, 2023, 10:14:49 pm »
I can't post external links, i used an image host to upload it.
https:  //ibb. co/V3KfZyf

ChuckDeath

  • Probably not a Spambot
  • *
  • Posts: 3
  • Karma: +0/-0
    • View Profile
Re: Error while loading saves after system upgrade
« Reply #2 on: November 29, 2023, 02:10:38 am »
Didn't know the game had crash logs, here's mine:

Game Version: 1.2.0.7
Error: System.DllNotFoundException: csfml-audio-2 assembly:<unknown assembly> type:<unknown type> member:(null)
  at (wrapper managed-to-native) SFML.Audio.Music.sfMusic_createFromFile(string)
  at SFML.Audio.Music..ctor (System.String filename) [0x00000] in <8f0f3133d5cd4b3399a7df517a6a0ebc>:0
  at bwk..ctor (ast A_0, System.Single A_1) [0x00040] in <218066f8b79949f1928b389348abcccf>:0
  at ast.a (System.Single A_0) [0x00000] in <218066f8b79949f1928b389348abcccf>:0
  at euf.b3 (e27 A_0) [0x0001a] in <218066f8b79949f1928b389348abcccf>:0
  at bsf.d (e27 A_0) [0x00070] in <218066f8b79949f1928b389348abcccf>:0
  at b4z.dz (e27 A_0) [0x00039] in <218066f8b79949f1928b389348abcccf>:0
  at bcw.a (e27 A_0) [0x00058] in <218066f8b79949f1928b389348abcccf>:0
  at s3.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x0004f] in <218066f8b79949f1928b389348abcccf>:0
  at ek2.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x000b7] in <218066f8b79949f1928b389348abcccf>:0
  at Microsoft.Xna.Framework.Game.Tick () [0x00117] in <f2405cebceef450499feee19773509df>:0
  at Microsoft.Xna.Framework.Game.RunLoop () [0x0001f] in <f2405cebceef450499feee19773509df>:0
  at Microsoft.Xna.Framework.Game.Run () [0x00035] in <f2405cebceef450499feee19773509df>:0
  at b55.a (System.String[] A_0) [0x00016] in <218066f8b79949f1928b389348abcccf>:0


Some guy on steam forums had the same error, but no replies.