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Development Log / Re: Dev Log #17: Version 0.1.8.0 released
« on: May 07, 2013, 09:56:02 pm »
That looks nasty.
Not sure if I should redo my melee or psi character now, neither got too far before I decided to wait for the next version.
Well, once I get a hard drive fixed.
Multiple, to be precise:
1.) In game, it shows a 30% damage bonus, as opposed to the 20% you mention here.
2.) With the reduced crit chance add up with metal helmets? Same for detection.
3.) What about unarmed attacks? Are they weapons? Or will they get their own feats?
Not sure if I should redo my melee or psi character now, neither got too far before I decided to wait for the next version.
Paranoia - Detection increased by 20% and chance to get critically hit reduced by 3%. Also your weapon damage is increased by 20% against stealthed targets (will be useful at one point).Got a question about the above.
Multiple, to be precise:
1.) In game, it shows a 30% damage bonus, as opposed to the 20% you mention here.
2.) With the reduced crit chance add up with metal helmets? Same for detection.
3.) What about unarmed attacks? Are they weapons? Or will they get their own feats?