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Messages - ObeseAlligator

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Development Log / Re: Dev Log #52: Jet Skis
« on: April 28, 2017, 06:47:42 pm »
Thank you Styg
Last question: will there be an easy way of checking the amount of remaining fuel, while you're using a jet ski ?
The last thing I want is accidentally saving game above a body of water, in the jet ski, and running out of fuel before reaching one of the islands

yes
There's a bar tha shows it. And if you run out of energy, your jet ski will still be able to move, just very slowly (think: some auxiliary low power ultra-long life battery that they all have installed), so you won't ever get stuck for that reason.
Thanks guys

I'm glad it's not possible to get stuck, in that situation

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Development Log / Re: Dev Log #52: Jet Skis
« on: April 27, 2017, 05:53:56 pm »
This is great
Are we going to have any penalties for using throwable items while using the jet ski ?
Can we damage the enemy arms/hands, to drop him or her in the water ?
Can't wait for this expansion

Throwing precision will suffer the same penalty as regular ranged weapons.
No, there's no swimming mechanics in the game so that would be kinda cheesy way to kill an opponent.
Thank you Styg
Last question: will there be an easy way of checking the amount of remaining fuel, while you're using a jet ski ?
The last thing I want is accidentally saving game above a body of water, in the jet ski, and running out of fuel before reaching one of the islands

3
Development Log / Re: Dev Log #52: Jet Skis
« on: April 27, 2017, 07:11:32 am »
This is great
Are we going to have any penalties for using throwable items while using the jet ski ?
Can we damage the enemy arms/hands, to drop him or her in the water ?
Can't wait for this expansion

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