Author Topic: Dexterity and Rapid Reloader  (Read 1746 times)

Trashos

  • Zoner
  • **
  • Posts: 64
  • Karma: +13/-2
    • View Profile
Dexterity and Rapid Reloader
« on: June 15, 2018, 11:26:48 am »
Hi form Athens! What a great game you have made, bros.

OK, here is my problem with Rapid Reloader. I can't figure out how it combines with Dexterity.

Example:
Character with 6 Dexterity, Corsair sniper rifle 12.7mm (45AP) + Rapid Reloader. No bipod, before anyone asks. RR should give me -20% AP, and Dexterity should reduce the AP as well. But which one is applied first?

Scenario 1: First Dexterity, Second Rapid Reloader
Dex: 45 AP --> 43 AP (form the wiki page on Dexterity)
RR: 43 AP - 8 (20% rounded down) = 35 AP

Scenario 2: First RR, Second Dex
RR: 45 - 9 = 36
Dex: 36 -->34

Scenario 3: Both Dex and RR are applied to the base AP
Dex effect: 45 - 43 = 2 AP
RR effect: 45 - 36 = 9 AP
Final effect: 9+2= 11 AP
Final AP: 45-11= 35 AP

Note that in all scenarios above I would be able to shoot twice with adrenaline. However, the in-game answer is 36 AP for a shot, which does not permit shooting twice! What a disappointment. The mystery is how this 36 AP came to be.
 
« Last Edit: June 15, 2018, 11:29:57 am by Trashos »

Trashos

  • Zoner
  • **
  • Posts: 64
  • Karma: +13/-2
    • View Profile
Re: Dexterity and Rapid Reloader
« Reply #1 on: June 15, 2018, 12:36:29 pm »
Ah, that clears everything. Cheers.