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Topics - TheLastRoyalPhoenix

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Builds / The Psi-Juggernaut
« on: March 30, 2020, 07:22:24 pm »
http://underrail.info.tm/build/?HgcDAw0DCgcAAAAAAAAASl8AAFRnLEtZcMKgwqDCoDEASytQCCwUKmVVwodmXy4fwoRiKcKyworCncKubRps4qK1AuKpogbiq4YF4qyDAt-_

I've created this build because I've seen a few psychosis builds and they all seem to play the same. They all maximize damage through crits and are effectively glass cannons as a result. That is fine and a valid way to play. However, builds like that play on the knife's edge. They require a lot of prior knowledge of the game to be used enjoyably and most new players can not really use them for a first playthrough. Most crit psi builds rely on dropping everything turn 1 before anyone can get a shot on them by having obscene damage. This build takes the opposite approach. The damage from crits is decent but not insane. Most psi crit builds go overboard with damage for the expressed purpose of getting through dominating difficulty enemies. Now we can have a discussion on the merits of the dominating difficulty on another thread, but this is an attempt to make a fun build for normal difficulty that someone new or old could pick up and have a fun time. I admit that build is not efficient and probably never will be. You can not really beat a build that runs around at 1% hp finishing the final boss in one round for efficiency. However, I suppose my entire point is to make a fun build that works. I am uploading this so that others may see it, use it, and/or tweak the skill points and feats to be better used. I am not an expert player, but I am not a complete newbie so the build should at least be functional in theory. All advice is welcomed.

P.S. This was built for oddity xp. I prefer to build it this way because: 1. Loot is love, loot is life 2. A lot of builds are just not valid for oddity because wasting points in non-necessary skills like lockpicking, hacking, and persuasion are not efficient for classic xp.

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