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Messages - Ladderman

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Builds / Re: Help with battlemage build
« on: September 01, 2021, 07:10:31 am »
Worry not king, because I've just made (almost) exactly what you're looking for:

https://underrail.info/build/?HggGBwkDBwYAWgDCoCgAKAAAeABuZEJMRwAAwqAATABNJAgrRcKMEhMqBsKNXzxLVWJ6wrZ84p-EAeKfjgTip4IC4qe-AeKyiAXisokC378

Holy shit dude, you are an absolute legend. Its beautiful. I was actually intending on playing classic this time anyways because I did oddity my first time through. But man, holy crap this is awesome. You were super thorough about everything too. I seriously cannot thank you enough for this it truly is what you said: (almost) exactly what im looking for. and honestly you might as well drop the almost, this looks great. Literally the only teeny nitpick I can make is that I did want to go Praetorian security this time around, so I probably will and if finding electronics really becomes a problem ill just use cheat engine to farm restocks from other merchants until I get what I need; even though I dont love doing that usually.

About the two different starting options I have, im not really sure but I suppose Ill go for the second one with 9 con because that will probably make the early game less painful.

Edit: I think ill go with a sort of middle ground between the two start options and get 5 Will and 7 Con

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Builds / Re: Help with battlemage build
« on: September 01, 2021, 05:49:37 am »
Maybe you could spec into crossbow?  It'd fit into your medieval theme.  If you take special tactics you can use 2 special bolts per turn, but with your perception so low.. i dunno.

Yeah, crossbow might be neat but yeah, perception would be an issue

Would you be willing to use a spear instead of a sword?

hmmmm, well the more I think about it, I think im open to the idea possibly

Well anyways, ive got something drafted up heavily inspired by the build xnmh provided, but I wasnt really sure about the whole psychosis thing because it just feels almost too focused on killing the whole encounter during the first turn which I feel might get boring. So I instead tried maybe tranquility.
https://underrail.info/build/?GQ0GAwcDCAYAQADChwAAAAAAAADCh3gAVngAAMKHAEDCh08rCFVfwowuwo1QEsKLDUQ_PWTfvw
I did start thinking a little bit about spear stuff thanks to you ringring, and I suppose if I did spear I wouldnt need as much dex and I might even be able to put a bit more into agility which, If I actually did armor sloping and like nimble or something then It might actually be possible to make it so im not totally immobile. man, maybe I should end up going with a riot armor sword build then idk. It does seem like ill definately have to sacrifice something for this to work from what you guys seem to say. Though I will say I dont really need the most optimized build imaginable, It doesnt need to be dominating ready, just good enough at least for hard. So maybe I could get some kind of build without sacrificing something but idk.

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Builds / Re: Help with battlemage build
« on: August 31, 2021, 11:04:19 pm »
Wow, thanks a ton for the help both of you. Youve got a very good point about the shield build ringring, especially because it will increase the chance of me getting a riposte, but honestly I just really wanted to go with metal armor in particular because I love the idea of a wannabe medieval knight wandering around the Underrail killing stuff, and metal armor works the best for that aesthetic. I think ill probably go more along the lines of the build you laid out xnmh. There is definitely some things I would probably change though. First off I dont really have any desire to do lockpicking or hacking (or probably pickpocketing) and I really wanted to get plenty of persuasion points because I missed all the persuasion stuff my first playthrough. The other big one is Id probably like one more point in dex that way I can get parry, riposte, and guard because I really like the Idea of just getting free attacks. I didnt think yell would be super worth it because of the need to sink tons of skill points into intimidation, but because Im not doing hacking or lockpicking I suppose I should have plenty of points to spare. I must ask though, why did you keep the crafting skills so low of the level 26 build? That would mean I wouldnt be able to craft the best equipment I could at that point. Also armor sloping and weaponsmith seemed to me like ones I shouldnt go without. I also notice you dropped thermodynamicity, which sorta makes sense I guess if I were to go for a psychosis build that basically only uses psionics at the very beginning of battles, but it still strikes me as a very powerful ability so im not sure.

anyways, like I said before thanks a lot to both of you for the help here, I know im being kind of picky its just I like to make the abilities my characters have feel in line with how I want their personality and aesthetic to be.

4
Builds / Help with battlemage build
« on: August 31, 2021, 06:56:28 am »
Well, I just beat the main storyline of the game for the first time. I did it just on normal difficulty basically playing blind, but now im wanting to do a new playthrough on hard difficulty. Thing is, I really wanted to find an interesting type of build thats very different from what I did the first time around (a sniper build with psychokinesis, temporal manipulation, and smg as sidearm). So anyways, I decided on the Idea of using metal armor with a sword and metathermics, so basically almost like a spellcasting fantasy knight who walked into the wrong setting. The problem is: im finding out im not very good at doing builds for this game. Ive looked up a ton of guides and tried to sorta combine them into the sort of thing that I want, but after hours of doing this all I have is a messy and only half completed build. Im not really asking anyone to finish it for me necessarily, its just im unsure where to go from here and my brain is fried, so I could really use some pointers and advice on how to go about finishing this build. It seems like I probably dont have enough feats to spare to be good enough at both swords and metathermics, but im not sure. One thought I briefly had was to drop flurry and onslaught, then focus more on metathermics as my main damage dealer while only using the sword when I get a free attack out of riposte for it. Another thought I had was to go the opposite direction, and focus hard on sword attacks while only having a couple metathermics abilities to use occasionally for crowd control and stuff. In general it seems like its not possible to have equal parts magic and melee, you have to either choose one over the other to mainly focus on.

https://underrail.info/build/?GQoHAwoDBwYAAADChwAAAAAAAADCh3gAVngAAMKHAEQATysIVV_CjB8uwo3CmcKOAFBFUj3fvw

Im sorry its a bit messy. Right now I was mostly focusing on what feats to take, but I wasnt totally sure how exactly to optimise my base attributes, or how much I really needed to put into each crafting skill.
Thanks for any help in advance.

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