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Messages - recombinantOctagon

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General / Re: [Spoiler Character] dialogue curiosity
« on: June 21, 2021, 06:29:42 am »
It probably only triggers after encountering him at the institute, since you can resist his mental pressure and cause him to attack you.

Think I'll give this a shot in my next playthrough and see if I can get it to pop up. Though I'd wager it's likely just unused dialogue that Styg didn't bother to remove from the game's files.

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General / Re: Custom Portraits
« on: October 22, 2019, 07:19:17 am »
More portraits, this time in the game's artstyle. All of the 48 portraits in the link are edits of existing ingame portraits/assets smashed together.

These portraits are all of existing in game armor sets. Currently, I've done one for all of the leather armors added in Expedition (plus regular Siphoner leather), and the four types of metal armor. The metal armors are primarily recolors, with the helmets altered to reflect the inventory sprite for each. I tried my best to include skin and gender variations for every set, as well as regular visor and shaded visor variations for the metal armors. There's a bonus one in there too.

https://mega.nz/#!Skk3mIjD!TClq085xDQ9mzm8z6DtklImY4HSQLRzN2qeYE31R0fI

Examples:


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General / Re: Custom Portraits
« on: October 16, 2019, 06:10:49 am »
I made some portraits. They're all cropped out pieces of concept artwork (aside one). I'm planning do some edits based on ingame portraits for the people who want their PC to fit in with the game's aesthetic.

https://mega.nz/#!HhdjGQoL!oeafFWWKqG4Ca9vgFv-SugtsJKPEO7JFUkjDZtsLpRo

Hope you guys enjoy.

Examples:

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