Underrail Forum

Underrail => General => Topic started by: eLPuSHeR on January 31, 2016, 07:36:39 am

Title: Pistol/SMG/Sniper build - Crafting possible?
Post by: eLPuSHeR on January 31, 2016, 07:36:39 am
Hello guys.

I am making a pistol/SMG/Sniper build which main goal is to have a lot of attacks per round.

Starting attributes:

STR 3
DEX 10
AGI 7
CON 3
PER 10
WIL 3
INT 4

I will start with "Aimed shot" and "Gunslinger" and I will be taking most pistol/SMG akin perks.
But the main question is: should I be able to craft something useful later (I was thinking starting at level 8 or so, by increasing INT to 6).
I also know that with that crappy STR, I am missing "full auto" and I won't be able to "Snipe" with a sniper rifle either, but that doesn't bother me too much (I could swap INT for STR and put STR to 5 at level 4, but that would slow down crafting progression even more).

What do you think? Your opinions are appreciated.

I forgot to say that I am using both throwing and traps for crowd control.
Title: Re: Pistol/SMG/Sniper build - Crafting possible?
Post by: hilf on January 31, 2016, 08:13:54 am
You have to take crafting. Why? Rapid Reloader.

4 INT is fine, can be boosted to 6 with food and later with a workbench.
You won't be able to craft things as early as high INT builds but eventually you'll be able to craft anything.

Don't forget to take Point Shot as it allows you to break min. AP/attack limit.
Your STR is too low for sniper rifle unless you are going to spam adrenaline. nevermind, i just noticed you a willing  to raise STR with levelups.
Title: Re: Pistol/SMG/Sniper build - Crafting possible?
Post by: eLPuSHeR on January 31, 2016, 08:27:09 am
Thanks for the insight.