Yup, it's this game alright! The time devouring game...
I only saw the genesis mod by Deon on Blackworth videos, so I don't really know what it changes (and knowing him it'll change a lot). But it is a nice notion. But then again the learingin curve of a mod... ha.
I've already started a fort to check the conditions - savage world, little metal and fortress in the badlands. I found location with few types of metal (yup, these places do exist still) and began to dig. In year 5 I have like 180~ dwarves, about 20-30 graves (not much, right?), fully working fort. The metals are: galena (silver) and tetrahedryte (or sth like that - copper anyway). It's badlands so I can get a lot of food from herbalists and hunters, but not much wood. I already dug low enough to get magma, so it's not really the problem - and because I have sand... glass traps for everybody! And glass cages. And glass coffins.
So it's possible. And if we're going to start the fort under Deon mod, then I'll need some time get it working and understand what is all about
![Smiley :)](https://stygiansoftware.com/forums/Smileys/aaron/smiley.gif)
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