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Bugs / Boarding Up Feat Bug
« on: September 11, 2022, 04:14:14 am »
The feat says it grants a stack every time an attack hits, but it actually grants a stack every time you make an attack, even if that attack misses.
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You know, Dominating seems very front loaded in terms of difficulty. I'm not exactly complaining since I actually like the balance, in that for the first time I'm actually using meds and food to beat some fights (unlike Hard where your normal build clears literally everything), and normal encounters aren't a slog to get through. But I do find it weird how you see Industrial Robots and Azuridae Goliaths before beating Depot A, and by the time you've cleared all the base game that's still the big enemies you encounter.Yeah, Dominating turns early game into mid game and mid game into late game. The extra enemies and stronger enemy variants also leads to a massive xp increase on classic, particularly with high level enemies like greater coil spiders which spawn in huge numbers. It’s perfect for power leveling a build in 2-3 days.
At least, the 400% boost to bosses is a welcome addition. I thought it would get tedious, but at least my sledgehammer build has no issue clearing them in 2-3 turns regardless.
It's also my first time playing Classic xp, and I find it weird how much easier the level curve is by the endgame. I'm used to being level 24 by the time I've cleared everything but DC and Black Sea, but right now I'm halfway through level 27 and I still have a bunch of content left undone. I might try playing Oddity next time, even if I can't afford to pick any subterfuge skills; not sure you miss out on that much oddities, in the end.
Was it bugged on launch or something?Yes, it scaled off weapon skill, basically making it a high quality laser pistol you could use from your utility slots.
Also, another question: What will I use tailoring for? As far as I can see only for boots right? Is that very important or can I invest into persuasion for example, or chemistry for extra boom?https://underrail.info/build/?HgQQAwMDCgcAwqAAwqAAAEZZMQAAYGBTVwDCoAAARgAASCsvJ8KVJlhRw5NcXiEqEj4WwrN2wofin4QB4qi6A-KouwPis6ID4r2OBd-_ This is the 10 will LOC version, you must have clicked on the variant I used for testing by mistake. Tailoring is used for shoes and potentially a lightweight Psi beetle Tac vest, but you absolutely could swap it for persuasion and chemistry if you would prefer to buy nice tabis from Oculus and use the Rathound Regalia.
Depot A going pretty well so far. I've cleared most of the underground section except for the two turrets in the long room. I'm gonna avoid the map with the two-headed mutant like the plague. I should be able to sneak into the armadillo part barrel at this point.Sounds like you want the warm trapper hat, since it has good heat and cold resistance, increases con and fortitude, and comes with a shaded visor. You can get it right after Depot A from the utility tower dungeon in upper underrail, and it’s not too hard to get if you have armor with decent cold resist. Lemurian security marine armor is the best non crafted option, and you can get it early by meeting the rathound king, buying the jet ski from Tappy in Camp Hawthor, and going to coordinates L2 in the Black Sea and opening up the gate with a strength check. From there the utility tower is pretty simple, just light a fire or throw a Molotov at your feet whenever you need to remove stacks of frigid environment.
Here's my current build so far: https://underrail.info/build/?CgoDCAoDAwUAJgA8PDwyAAQAACUPExQlAAAAAAA8FAgkOWNEQS3fvw
Dominating is pretty fun so far! I've not hit any hard blockers since Newton, but I do hit roadblocks all over and have to improvise sources of xp. I hope I'm gonna be able to reach a decent midgame with this build, too bad I can't get Grenadier or Three-pointer to complement it. My options are mostly Pummel out of stealth and bashing hard. Maybe with a low penalty armor like a frog suit I might be able to run a shaded visor or something
I've beaten the game 3 times on Hard, and I've had a few other builds reach post level 18 without necessarily completing the playthrough. I'm pretty familiar with the tools of the game.The Find Newton Quest is a bit of an outlier when it comes to difficulty, so almost every build has to cheese it in one way or another. The best way to do it is with Stealth, Molotovs, and abusing the doors. After killing the first solitary beetle, stealth next to the doors, throw a grenade, and then shut the doors . This will cause all of the psi beetles to wander near the doors to investigate, bunching them up, and they lack the ability to open the doors. Then, enter stealth mode, and keep spamming end combat and end turn until you escape combat. Now quicksave, open the doors, wait 4 seconds for AP to refill, enter combat, throw a molotov, and shut the doors. Repeat this process until all the beetles are dead. Alternatively, if you don't care about Newton, shut the doors, kill the lone psi beetle, and throw a grenade in the corner of the room closest to Newton. The psi beetles will wander over to him and kill him, allowing you to turn in the quest saying that he died.
But any time I try to move on to Dominating, I can't make it through the beetles to Newton. I struggle to beat even one in 1v1, and anything more has me down in one round, even with 5 con and no psionics.
I get that lots of newbies make that kind of complaints about Easy/Normal, and that they're wrong and just need to get good. But I can't for the life of me figure out how I'm meant to adapt my play to Dominating. Hard for me is a walk in the park the entire game at this point, hence why I feel like I should upgrade.
Right now, I wanted to play stealth versatile crossbow/throwing/traps. Probably not a build terribly adapted to beetles, but I figured throwing and traps can probably get through everything somehow, right?
It just feels like every fight is a reload fest until the AI decides to do something silly like melee to death instead of pulling back.
Am I expected to bear trap and caltrop every fight at this point, and not save any money? Or am I just using a build that's too slow for Dominating? Like, I could take the red pill and do Temporal Distortion kiting instead. I just feel a non-psionics build should be viable somehow