Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Doxy

Pages: [1] 2
1
Builds / Re: The Versetile Spear Juggernaut
« on: November 21, 2019, 03:22:53 pm »
  Could you post a stats distribution at the beginning for optimal working?
my guess would be and then pumping str


At what difficulty did you play HulkOSaurus?

2
General / Re: A little puzzle for you with a huge reward. ;)
« on: October 08, 2019, 07:46:41 pm »
Janna   
Jayne   
Jeana   
Jeane   
Jenna                 
Jenni                 
Joana
Joann                 
Jonna                 
Juana                 

3
General / Re: A little puzzle for you with a huge reward. ;)
« on: October 07, 2019, 08:21:38 pm »
Adina
Alena
Alyna
Alina
Alani
Amani

4
Builds / Re: Crossbow Dominating Build (without Aimed shot and snipe)
« on: August 30, 2019, 03:28:46 pm »
Hmm no one seem to be including concussive shot in their build.
Is it that useless?

5
General / Re: [Spoilers] Where to find the super health hypo ???
« on: August 20, 2019, 04:50:15 pm »
I literally just bought the recipe from Blaine's "special" stock on a level 8 character so I can confirm that it can be acquired that way.
Same, just bought it from Blaine

6
General / Re: Console in Dude's another vision quest SPOLIERS
« on: August 14, 2019, 02:05:20 pm »
the sum of the encoded numbers on the panel, should be your answer
ex 67 - look for sum of numbers out of the 8-9 given to you in the console
you need to do this for all sets of x3 numbers to activate the panel

7
Builds / Re: Need advice: Spellsword Build
« on: August 08, 2019, 07:39:42 pm »
Spellswords don't use shields! That's heresy:))

8
General / Re: Custom Portraits
« on: August 06, 2019, 03:09:36 pm »
I don't think he needs an introduction ))))


9
General / Re: With TM introduction, Sprint needs some love
« on: August 05, 2019, 09:50:34 pm »
LTI + infused cave hopper footwear gives you about 66% uptime as it is.
Daaamn! didn't even know those kinda boots exist.
K problem solved! Everyone move along))

10
General / With TM introduction, Sprint needs some love
« on: August 05, 2019, 01:51:50 pm »
A cooldown reduction would be nice.
To say like 5 turns  :D

11
General / Re: Shotgun shells
« on: July 28, 2019, 11:58:26 pm »
So I try to figure out the difference between different shotgun shells. I thought lesser pellets are better against flesh non armored targets, but sometimes I inflict more damage with 20p then with 6p. I also don't see the point of 12p? Really, can someone tell me how to use them against proper targets?
Imho you do more dmg with 12/20p, cause out of those 20 pellets, some crit.
And crit is where majority of dmg for shotguns come from.

I also use majorly 12p ammo @ lvl8 and have no problems at all killing anything yet.

12
Builds / Re: my shotgun build needs help
« on: July 28, 2019, 01:43:44 pm »
You've made quite a few mistakes in yoir build imho.
Main source of shotguns dmg, is crit chance+crit dmg.
Reckless should be your #1 feat. Look for visor with +5 crit. Use 12" shotgun ammo
I'd drop agi to 3 + pump con and focus on stealth as your "get close to enemy and blast them in the face".
With high con, you can drop dodge and evasion.
Also for start, don't pick your weapon from armory guy. Buy a knife/machete and wait till lvl2.
Get your persuasion to 20 and you can get a unique shotgun from him.

Here is the build im running with and i love it.
Again, highest priority better dmg shotgun and crit chance+crit dmg.

http://underrail.info.tm/build/?HgcHAwoMAwTCoDwAAAAAwolkRDw8woIARnh4AAAAAGQAXzFjJB7ClsKQFcKYwpdLFjAIwoPCsMKkwrXio7oB4rOsAuKztgLitIAK378

Удачи. Надеюсь у тебе билд с дробашом получится.

13
Bugs / Re: XNA problem with XNA installed
« on: July 26, 2019, 09:29:55 pm »
UPD. problem Solved
was riva tuner that caused it.
since i recently did a hardware change, guess i need to reinstall it

14
Bugs / XNA problem with XNA installed
« on: July 26, 2019, 08:00:46 pm »
Game Version: 1.1.0.11
Error: System.ObjectDisposedException: Cannot access a disposed object.
Object name: 'GraphicsDevice'.
   at Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.get_Viewport()
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.SetRenderState()
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
   at b5s.b()
   at azt.Draw(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DrawFrame()
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at bp5.a(String[] A_0)

Any ideas?

15
General / Re: How do I fast walk?
« on: July 23, 2019, 09:58:43 pm »
+/_ on your numpad

Pages: [1] 2