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Messages - Styg

Pages: 1 ... 143 144 [145]
2161
Bugs / Re: Game breaking bug
« on: August 23, 2012, 06:51:10 pm »
Could you zip and attach only these files from your save folder:

global.dat
info.dat
lmaps\MushroomCoveNE.ap
lmaps\MushroomCoveNE.uzdm
lmaps\MushroomCoveNE_L1.uzl

Thanks.

EDIT: Or even better, can you zip the entire save and mail it to admin@underrail.com?

2162
Bugs / Re: Cannot start new game.
« on: August 23, 2012, 01:41:50 pm »
Yeah, got a few reports of that happening. The save games (and the temp save game) are written in the installation folder, so that must be the problem as you suggested.

2163
Announcements / Alpha Demo is Out!
« on: August 23, 2012, 09:30:45 am »


Alpha demo is finally out. You can download it from IndieDB right now.

EDIT: If you're running UAC, make sure to run the game with admin privileges.

2164
General / Re: PC requirements
« on: August 22, 2012, 01:51:56 pm »
I can't say what are the exact system requirements right now as I haven't really tested on too many configurations.

The game is not too tasking on the GPU so integrated graphics should work fine (at least on lower resolutions, but you should be running those anyway since it's a laptop) as long as they're not too outdated (Shader model 2.0 is required).

Once the demo is out it would be great if you could test it out on some of those configurations you have and let me know how it went.

2165
General / Re: Exciting!
« on: August 20, 2012, 04:38:07 pm »
Won't be long now, guys. :) It'll be out this week, but I can't tell which day with certainty.

2166
General / Re: Exciting!
« on: August 20, 2012, 10:06:06 am »
Hi. This is all very exciting for me as well! :)

I'll likely upload a stand-alone installer somewhere as well.

2167
Announcements / Re: Public alpha demo
« on: August 18, 2012, 10:24:14 am »
Can't wait to test Under Rail out and have some fun killing some random pixels. How many hours of game play is in the alpha? 1 to 2 hours worth?

I'd say there's about 2 and a half hours, but it largely depends on how you play RPGs. My friend was play testing it last night and he likes to open every container, turn every stone, talk to everyone, try to steal stuff and get killed because of it, etc, so after 4 hours he still hasn't beaten it.

2168
Announcements / Re: Public alpha demo
« on: August 17, 2012, 01:45:11 pm »
Looking forward to it!

Also, any info on performance? I'm wondering specifically if my 1.65 GHz APU in HP Netbook is capable of running UnderRail with at least 25+ frames per second.

I can't say anything for certain as I still haven't tested it on that many configurations, but I think it should run fine on that (especially since you'll probably be running it on lower res since it's a netbook). It's fairly light on GFX, so as long as you have decent CPU (which you do) and GFX card that supports 2.0 shader model it should run fine.

2169
Announcements / Public alpha demo
« on: August 16, 2012, 08:53:00 pm »
Public alpha demo (v0.1.4) is coming out next week, so sometime between 20. and 26. august. It will probably be made available through Desura.

2170
Site Feedback & Suggestions / Forum customization in progress
« on: August 16, 2012, 08:49:58 pm »
I've spent some time modifying the default SMF theme, making sure it looks like the main site. However, there's a lot more stuff to customize here compared to the main joomla website (icons in particular) so it'll take some time before it looks as good as it should, so bear with me.

If you notice some glaring error, such as segments being rendered out of theme, let me know.

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