Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Strogg

Pages: [1]
1
Bugs / Combat Mode Initiation bug
« on: October 02, 2013, 08:24:52 am »
This happened to me earlier today. I hit esc to go to the main menu almost exactly when an enemy detected me, initiating combat mode. The menu came up, but the cursor was stuck on the loading symbol, and I couldn't click anything on or leave the menu. I eventually just used task manager to kill the game and opened it up again.

After tens of hours of gameplay this has only happened once, so it probably isn't a major issue, but just so you're aware of it. :)

2
Bugs / Collect Grover's Debt bug
« on: October 02, 2013, 01:05:23 am »
If you kill the woman he lures into the alley way without talking to her, that section of the quest won't be shown as finished in your journal. You can still complete the quest and get the XP reward from the dock master, but it just won't be reflected in the journal.

3
Suggestions / Melee Weapons, and Dexterity Bonuses
« on: September 25, 2013, 06:26:28 pm »
Got the game yesterday, love it so far, but the melee weapon selection is kind of limited, though I suppose that will change as the game's development progresses.

Weapons I would like to see: machetes, axes, pipes, clubs, and variations based on superior metals.

Also the mechanics in regards to melee seem to favour strength oriented characters, and while light stealth characters are feasible, that is only if you build your initial stats to allow for the more powerful feats in the game as you progress (e.g cut throat). Light melee weapons (i.e one handed) should also receive a damage bonus from dexterity, but only if it is greater than strength.

Keep up the awesome work!

Pages: [1]