Underrail Forum
Underrail => Suggestions => Topic started by: bushwhacker2k on May 22, 2013, 12:38:14 am
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I had a bunch of things compiled on a list and I'm not sure if I should make individual topics or not, so here I go-
1 - Health/Psi Hypos should have a syringe left over after use.
2 - Using a bandage should not break stealth.
3 - Using a computer should not break stealth.
4 - Even though I seem to be able to use things on myself by selecting them and then using my portrait, the icon gives the impression that the portrait isn't a viable target. The icon should probably change to reflect the viability.
5 - Incapacitation should have a temporary resulting immunity in the same fashion as stun does.
I want to establish that I'm not demanding any of this, just suggesting, and if anyone disagrees I'm totally open to discuss this.
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I'm curious as to why you want incapacitation to cause immunity?
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I suppose it's the sentry bots essentially stunning you for 3-4 turns in a row (given enough sentry bots)?
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I suppose it's the sentry bots essentially stunning you for 3-4 turns in a row (given enough sentry bots)?
Yeah, I didn't encounter it elsewhere, it just occurred to me that you could very, very easily get stunlocked in certain situations. Certain character types would just get ganked if they accidentally had 2+ sentry bots stumble upon them.
I will say this: if you (the dev) wants to keep the game a little bit unforgiving in situations that are truly meant to be dangerous then I can just roll with it. The fact that each bot only had one flashbang made the situation a lot fairer than it would have otherwise been.