Underrail Forum
Underrail => General => Topic started by: Ravager on December 09, 2021, 03:49:38 am
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I have a sniper character that is on the way to completing Expedition. Next stop is endgame.
I've created about 4 items of SuperSteel (around 138, 134, 122, 118 qual) and found 2 in Black Sea (84 and 78 qual).
Already have a Biohazard Tac Vest / Stealth (used it to eliminate the Pirates, I think) but I should probably pick up a Biohazard Riot Gear for DC.
So my question is:
Given my available quality in the items, which should I assign to:
-Mutated Dog Leather Tabi Boots
-Mutated Dog Leather armour
-Biohazard Riot armour
-Cave Hopper Leather armour [for sneaking]
-Heartbreaker Serpent armour [for DC + Black Sea]
-Pig Leather Boots [for carrying stuff]
Should I assign SuperSteel quality to those items in descending order? (E.g. 138, 134, 122, 118, 84, 76)?
I guess the big question for me is, is there a significant benefit for using higher-quality infused-leather for the Pig Leather boots? Or will I just get the +30 carry no matter what? [I don't intend to use them in combat.] Will they get faster?
Also, is there any benefit to giving the Cave Hopper Leather Armour a greater quality, since I mostly won't be fighting in it?
I can see that there would be an advantage to giving the Heartbreaker Armour a greater quality.
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From my experience endgame in expedition as a stealth sniper is mechanical and psi resistance if you go full genocide mode since if you aren't stabbed you will have your brain melted by 3 monks that have the mental capacity of a drywall or be killed by god knows what in the depths where nobody can hear you scream.
tl;dr I would get parts for that infused riot gear if i were in your shoes
PS: If you can don't go cheap with ammo and repair kits in DC
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worst for dog and pig boots, best for either hopper armor or dog armor, rest as you wish