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Topics - Phr3ak

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1
Before Heavy Duty, all options for getting hired into Expedition either involved serious, easily verifiable work or at least had a relatively high Persuasion check. But now simply returning from Compound does the trick, and that can be done completely trivially by just recharging the train and walking back. The Ladelman commentary doesn't sound convincing either. The situation can be summed up as "I was (supposedly) hired by some train operator that Ladelman arm-wrestled with, and (supposedly) he and his team are now dead and I'm the only survivor". It's completely unclear to me why this story should convince Briggs to hire you for Expedition.

I don't know whether the game is past the point of improving such things, but one very low-hanging option would be to require the player to wear or possess one of the Exoskeletons when interviewing. Gameplay-wise, this ensures that the player at least got to Exoskeleton Assembly room, and story-wise, Briggs should be impressed by Exoskeletons just as Protectorate Marines at the Rig are.

2
Bugs / Matriuss Ludenlof keeps "using" the pickpocketed PNT2 device
« on: May 03, 2024, 06:50:26 pm »
After you give the PNT2 device to Matriuss Ludenlof, it appears in his inventory. If the player pickpockets the device, his dialog balloons continue to indicate that he is using the device right now. It'd be better if the device showed up in his inventory only if he is killed.


3
Bugs / Wrong oddity drop from Industrial Bot in Coretech Warehouse?
« on: April 30, 2024, 08:58:33 pm »
During the JKK questline, there is an industrial bot (on Dominating) guarding the security console of Coretech Warehouse. Somehow it dropped Registration Plate oddity, but I think it should only be dropped by Sentry Bots?

4
Bugs / Camera in Gray Army kitchen doesn't work properly
« on: April 29, 2024, 03:49:00 pm »
Normally, when a camera detects you doing something suspicious in Gray Army Base, people come to investigate. But nobody comes if you're detected by this particular camera.

A different possible issue is that nobody (including the camera) objects to the player being in the area behind the counter.

5
Bugs / Scan Call Overload is not properly preserved on save/reload
« on: April 27, 2024, 02:07:16 pm »
If you use Camera Jammer on a camera and save/reload, the Scan Call Overload effect is reset to 0%.

6
Bugs / Old Ib & sons' hostility is reset on save/reload
« on: April 26, 2024, 03:02:34 pm »
Attacking any of them makes all of them hostile. But after save/reload only the guy who was attacked remains hostile, and the rest is reset to unfriendly (though any of them who sees another one who is hostile will become permanently hostile)

7
I'm not sure whether it's intended, but when using Vanishing Powder Grenade, apart from 10 AP to throw it, you also need 10 more AP to actually enter stealth. This has apparently been reported back in 2020 (https://stygiansoftware.com/forums/index.php?topic=6073.msg31870), but there was no response.

8
Bugs / Snitching on Abram with Twitch's Cybernetic Spawn
« on: April 25, 2024, 08:59:55 am »
After you get Cybernetic Spawn from Twitch to spy on Talloskis, you can go to Garren and snitch on Abram. The dialogs are the same as if you'd that during Abram's quest in Junkyard, so if you don't drop the spawn before talking to Garren, Kareem will pass you a message from Abram and an advice to run. But Abram is chilling in Oculus and doesn't become hostile, so it doesn't make any sense.

Maybe the option to snitch on Abram should be removed after the resolution of "Free Maura" quest?

9
Bugs / Infinite fusion cells in Gray Army Base
« on: April 24, 2024, 06:40:45 am »
A new fusion cell is added to Dude's inventory each time the player enters the barracks map.

10
Bugs / Bad tile in Lost Vault
« on: April 22, 2024, 05:52:08 pm »
It's possible to walk into a crate.

11
If the player sneaks to Synesthete's camp uninvited, it's possible to talk with Formedicator and other Lunatics as long as the player remains in his shack.

12
In Upper Underrail, two of the four bandits guarding Phreak's hideout with High Voltage Penetrator Core don't return to their initial positions if distracted. Seems unlikely that it was intended.

13
Bugs / Oculites ask not to bother Six before he appears
« on: April 18, 2024, 05:20:27 pm »
Generic Oculites can say "Take care not to disturb our... guest" before the player has any idea who they are talking about.

14
Bugs / Abram isn't a proper Oculite
« on: April 18, 2024, 04:21:10 pm »
In Oculus, he doesn't react to looting of two boxes near him. Attacking him doesn't make other Oculites hostile (and vice versa).

15
Bugs / No sound on ventilation shaft discovery in Utility Tower
« on: April 16, 2024, 05:27:43 am »
At the Utility Tower entrance, there is no sound on discovery of the ventilation shaft leading to the tall ladder.

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