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Messages - Azura_04

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226
Development Log / Re: Dev Log #61: Expedition Release Date
« on: July 09, 2019, 12:32:38 pm »
I'm pretty sure that there will be a DLC with north underrail in it but it will take time. And they deserve a break when they release Expedition.

227
Suggestions / Re: Spare money
« on: July 09, 2019, 12:28:58 pm »
Maybe you guys should loot less.


Lemme think...nah.

Would have liked to see a 'custom order' option. People like Blaine do talk about having things brought in specifically at customer request. So perhaps there could be an option for custom ordering specific crafting parts, weapons, armour, etc. With more rare or high quality items costing more. There's certainly scope for it and non-crafting characters would probably benefit most since the majority of spawned items don't have nearly as many effects as crafted armours. Would probably make grinding a bit easier on crafters too. Instead of having to visit every merchant and wait for restocks to get that one thing at quality 130+ they could just put in an order for that item at an ultra high quality and get one between 140-160 for 10000 charons. 

I do like this idea though but 10k for a 140-160 item is till kinda...imba.
But then it should take time like 45 min.

And the amount per order should be capped at 3 at most.

+ you can only tell him the direction what item it should be.

Like "I'd like to order carrier vest."
"Sure, at what quality?"
"Good."

Then he will give you a 80-110 quality carrier vest which can be sturdy/galvanic/insulated in short all carrier vests.

In short you should wait for your orders to arrive + the amount of items should be capped per order and you should only be able to order more when your current order arrived. And the price should be calculated what item you want. For example : leathers are cheap cuz they are easy to get and you only need to kill some creatures but laseremitters should be more expensive cuz it's hard to get em.

Itemgroup + quality = price.
Pistolframe + perfect (150-160) =
100 charnons + 500% of the original price = 600 charons for a 150-160 pistolframe.

Have a nice day!

-Azura

228
Suggestions / A detailed suggestion for a laserrifle.
« on: July 09, 2019, 12:15:18 pm »
Hello,

This is a detailed suggestion for a laserrifle.

It comes with 3 parts. 1. Stats 2. How you get it 3. Feat balancing

Stats :

The laserrifle should be a unique item like the AFW etc. and there should be a special way to get it.

It should have like 2000 durability (electrical) and it uses 5 durability with each shot. (You can fire it like 400 times till it breaks.)

It should do like 10-15 Damage with each shot and should cost 10 AP per usage. (The classic laserpistol does like 12-17 dmg and costs 15 AP. Ik it's stronger than a laserpistol but it's a unique weapon and in my eyes the uniques should be stronger than the normal ones.)

Range will be limited at 8.

It should have a energy capacity of 100-125 energy and should consume 5 with each shot. (Allowing you to fire it up to 20-25 times till you need to recharge it.)

Crit chance should be kept at 6% but the dmg bonus should be 125%

Thats it for the stats.


How to get it? :


You can only get it when you complete the game, making it a weapon to use if you import your char in a new game or mess with it in the game after the story.

You can get it from the faceless commander for defeating tchort and giving him the cube.

When you talk with him about your reward for the cube you can ask him (with 100 mercantile skill) if you could have a rifle like he got. (Yes i know it's attached to his arm.) When you pass the skillcheck and give him the cube you'll get the classic faceless medallion and the rifle. If you didn't pass that check or didn't talked with him about that you only get the medallion.

Feat balancing :


So the rifle should both benefit from high technalties and from most (if not all) of the assault rifle feats.
Of course you can use the burst/rapid fire skills with it too.

That's it!


Of course you can suggest diffrent stats or a diffrent feat balancing or even a complete new way to get it.

Have a nice day!

-Azura

229
5 GB? It's almost the same size as the original game.

230
Discussions / Re: Your best crafted shields/armors/weapons.
« on: July 06, 2019, 07:02:03 am »
Now you've got my attention. :P

231
Discussions / Your best crafted shields/armors/weapons.
« on: July 05, 2019, 09:43:53 am »
Hello!

I wanted you guys to show your best crafted shields/armors or weapons.

Cuz the screens are to big i'll just write the stats of my best Items.


Laserpistol
damage : 20-27(Energy)
crit chance : 6%
crit damage : 304%
energydrain per shot : 3,4

battery : 178
durability : 2670

Plasmapistol
damage : 52-80 (26-40[Energy]) (26-40[Heat])
crit chance : 5%
crit damage : 324%
energydrain per shot : 7,7

battery : 178
durability : 2220

Shield
capacity : 2114
conv. rate : 11.9
dis. rate : 10,0%

very low : 22
low : 73
medium : 141
high : 201
very high : 265

battery : 178

Ti-Crome Armor

penalty : 70%

mech. resis. : 49%/35
heat resis. : 66%/23
elect. resis. : 25%/6
acid resis. : 0%/5
energy resis. : 71%/36

durability : 2670

(Tbh i'm pretty sure everyone has better stuff than me.)

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