Author Topic: Feat to reduce armor penalty cap  (Read 1431 times)

Drazhya

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Feat to reduce armor penalty cap
« on: September 29, 2019, 04:12:05 pm »
Recently spent hours running a character to confirm something I couldn't find on the internet - and yes, if your armor penalty is upwards of 115%, then Nimble does literally nothing. Which is sad. And presumably applies to Body Weight Training as well.

And apparently I get 0 movement points in such a case, despite my character info screen saying my armor penalty is capped at 95%, which should still give me 2 or so movement.

I'd like a feat that affects the maximum, rather than current armor penalty, so that if you are wearing equipment with a total penalty of 120%, you can have an effective penalty of 80% and still have a few movement points. Alternatively, rather than target armor penalty, instead target movement penalty - say that slowing effects cannot reduce movement points below X, possibly scaling with strength. This wouldn't affect dodge, evasion or stealth, so 120% penalty armor would still nullify those skills, but it would prevent effects such as chilling from removing all movement points. If it scales with strength - or just requires a lot of it - then it would work for the build I'm looking at (superheavy armor + balor sledgehammer) without being available to every build as a means of taking the bite out of slows.

TheAverageGortsby

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Re: Feat to reduce armor penalty cap
« Reply #1 on: September 29, 2019, 06:50:51 pm »
That's really exactly what Sprint - and the new psi haste, for that matter - is for.  The bonus movepoints from that feat - and that psi ability - are not affected by armor penalty so that's the reliable way to get movement points on a high-armorpenalty character.  You can get Sprint for the fairly low cost of 6 Agi and no other prerequisites; you can get psi haste for the also fairly low cost of 55 skill points plus the psi health penalty (which really isn't all that big a deal).  The psi haste also gives bonus action points, and if you pick up the feat, it's quite the monster of an ability.