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Topics - Daedelus

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Bugs / LOS at the corner of a wall
« on: March 04, 2021, 03:22:54 pm »
Hello everyone,
This bug annoys me since my very first playthrough, so it's certainly a known one.
It concerns the Line of sight  and wall corners.

When engaging an ennemy near the corner of an obstacle, it seems that the ennemy has always a better LOS than you have.
He can shoot you or can see you before you can shoot him or see him.
At his round, he shot you and didn't move after, but when you want to shoot him, you have to move before.

Same with melee. I attached a screenshot where I fight against two dogs. The one at the bottom can hit me... But I have to move before being able to hit it.

I hope I was clear enough in my explanations.

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