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General / Re: Uhm, the economical and crafting sistems stil need some more loving..
« on: February 04, 2015, 04:37:54 pm »
I have to say Elhazzared really has spelled it all out, at length and in great detail, and I agree 1000%. His side is plainly observable facts, the detractors' side is a bunch of opinions. Those opinions matter, of course, that's why we're all here putting them down in zeroes and ones, *BUT* the difference is that if that system were "fixed", ie. you could sell all your crap at the merchants, the detractors could still play the exact same game they want to play, roleplaying along, picking up this and leaving that, and all the compulsive hoarders on the other side (who I think you'll find make up the vast majority of players) could *ALSO* play the game they want to play. It's win-win.
Leave it as it is and on release there's going to be a lot of griping from new players. If it were good design they were complaining about, I'd say screw 'em, but it's not. It was a stab at some innovative design that in this one case failed and should be abandoned.
Leave it as it is and on release there's going to be a lot of griping from new players. If it were good design they were complaining about, I'd say screw 'em, but it's not. It was a stab at some innovative design that in this one case failed and should be abandoned.