The Build (lvl20)
https://underrail.info/build/?FAMNAwwDAwhUbgAAHgAALiggGkJaQTdTAFUAAAAARMKDKCkwWBtOwpHDjiteLxrCngjDk-KjsALio7EC4r2OAd-_
Stats:
STR 3 -Carry less items, but more fat
DEX 13 -10 AP throwing knife
AGI 3 -Overrated
CON 12 -More health and damage resistance
PER 3 -No investment needed
WILL 3 -No investment needed
INT 8 -Higher quality craft
Essential feats (in order):
Trigger Happy
Paranoia
Power Management
Quick Tinkering
Pinning
Hypertoxicity
Escape Artist
Cooked Shot
Split Stare
Quick Pockets
Optional feats after level 16:
Conditioning
Pack Rathound
Remote Surgeon
Opportunist
Last Stand
Fatal Throw
Increased Constitution
Expert Throwing
Fast Metabolism
Specialization:
At least 2 levels in Quick Tinkering AP cost
Psi abilities:
EK Imprint
-Cheap stun trap with short cooldown
TK Grounding
-Big brother of throwing net
Disruptive Field
-Humiliates snipers
Force Field
-Surpisingly effective control tool
Electrokinesis
-Expensive but reliable stun
//Telekinetic Punch
-Relatively cheap and weak finisher
OR
//Telekinetic Proxy
-Light source for 10 AP
Gear:
Motion Tracking Googles
-increases detection, provides NV for knife throws
Regenerative Nanocomposite Overcoat
-massive defence against ARs and SMGs, can even tank 1-3 sniper shots in a single turn if shield is on.
Efficient High/High Fq Emitter
-general defence
Amplified Low/Low Fq Emitter
-resists crossbows and melee better
*Amplifier quality must be below 50
Infused Ancient Rathound Tabi Boots
-resist more mechanical damage
Balaclava, CH Leather Overcoat, Ninja Tabi and Cloaking Device
Weapons:
Knife Thrower's Gloves
Poisoned Throwing Knives
Acid Blob Pistol
-entangle groups of enemies with Cooked Shot.
Burrower Poison Bear Traps
-applies 2 stacks of poison
Acid Blob Traps
-bear trap, but deals more damage
Cryoliquid Blob Traps (mk.2 and mk.3)
-bear trap, but incapacitates enemies
Sources of poisons before DLC:
Burrower Poison
-Traders in Junkyard and Hathor, any firearms merchant
Cave Ear Poison
-Farmable in SGS, you need to open the door in Quinton's lab. Opening the door without stealth will provoke him, but you can enter the lab freely.
Black Dragon Poison
-Farmable in Lower Caves
Crawler Poison
-Farmable in Upper Caves, often sold by Old Jonas, Ola, Becket, sometimes sold by any merchant that sells firearms, traders in Junkyard and Hathor.
Screenshots:
https://imgur.com/a/6LEoPYz
I just wanted to get my EK Imprint, made a couple stupid mistakes and accidentaly agro'd Lurker Base. Won that fight anyway.
(https://i.imgur.com/iGYUHWP.jpeg)
TK Grounding held Balor for 3 turns after he somehow dodged my cryoliquid trap
(https://i.imgur.com/4vjcIZB.jpeg)
Forgor to equip stealth items
(https://i.imgur.com/IXJ3cxV.jpeg)
Again failed stealth approach pretty much instantly, had to push through southwest room into northwest room to the safe corner between the doors
(https://i.imgur.com/UJx4IER.jpeg)