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Underrail => Builds => Topic started by: Kekus Maximus on May 14, 2022, 10:13:58 am

Title: Phat Ninja [Dominating] | Throwing Knives | Acid | Poisons | Mild Obesity
Post by: Kekus Maximus on May 14, 2022, 10:13:58 am
The Build (lvl20)

https://underrail.info/build/?FAMNAwwDAwhUbgAAHgAALiggGkJaQTdTAFUAAAAARMKDKCkwWBtOwpHDjiteLxrCngjDk-KjsALio7EC4r2OAd-_

Stats:
STR      3    -Carry less items, but more fat
DEX      13   -10 AP throwing knife
AGI      3    -Overrated
CON      12   -More health and damage resistance
PER      3    -No investment needed
WILL     3    -No investment needed
INT      8    -Higher quality craft

Essential feats (in order):
Trigger Happy
Paranoia
Power Management
Quick Tinkering
Pinning
Hypertoxicity
Escape Artist
Cooked Shot
Split Stare
Quick Pockets

Optional feats after level 16:
Conditioning
Pack Rathound
Remote Surgeon
Opportunist
Last Stand
Fatal Throw
Increased Constitution
Expert Throwing
Fast Metabolism

Specialization:
At least 2 levels in Quick Tinkering AP cost



Psi abilities:
EK Imprint
      -Cheap stun trap with short cooldown
TK Grounding
      -Big brother of throwing net
Disruptive Field   
      -Humiliates snipers
Force Field
      -Surpisingly effective control tool
Electrokinesis
      -Expensive but reliable stun
//Telekinetic Punch
      -Relatively cheap and weak finisher
OR
//Telekinetic Proxy
      -Light source for 10 AP



Gear:
Motion Tracking Googles
   -increases detection, provides NV for knife throws
Regenerative Nanocomposite Overcoat
   -massive defence against ARs and SMGs, can even tank 1-3 sniper shots in a single turn if shield is on.
Efficient High/High Fq Emitter
   -general defence
Amplified Low/Low Fq Emitter
-resists crossbows and melee better
*Amplifier quality must be below 50
Infused Ancient Rathound Tabi Boots
   -resist more mechanical damage
Balaclava, CH Leather Overcoat, Ninja Tabi and Cloaking Device

Weapons:
Knife Thrower's Gloves
Poisoned Throwing Knives
Acid Blob Pistol   
   -entangle groups of enemies with Cooked Shot.
Burrower Poison Bear Traps
   -applies 2 stacks of poison
Acid Blob Traps
   -bear trap, but deals more damage
Cryoliquid Blob Traps (mk.2 and mk.3)
   -bear trap, but incapacitates enemies



Sources of poisons before DLC:
Burrower Poison
-Traders in Junkyard and Hathor, any firearms merchant
Cave Ear Poison
-Farmable in SGS, you need to open the door in Quinton's lab. Opening the door without stealth will provoke him, but you can enter the lab freely.
Black Dragon Poison
-Farmable in Lower Caves
Crawler Poison
-Farmable in Upper Caves, often sold by Old Jonas, Ola, Becket, sometimes sold by any merchant that sells firearms, traders in Junkyard and Hathor.



Screenshots:
https://imgur.com/a/6LEoPYz



I just wanted to get my EK Imprint, made a couple stupid mistakes and accidentaly agro'd Lurker Base. Won that fight anyway.
(https://i.imgur.com/iGYUHWP.jpeg)

TK Grounding held Balor for 3 turns after he somehow dodged my cryoliquid trap
(https://i.imgur.com/4vjcIZB.jpeg)

Forgor to equip stealth items
(https://i.imgur.com/IXJ3cxV.jpeg)

Again failed stealth approach pretty much instantly, had to push through southwest room into northwest room to the safe corner between the doors
(https://i.imgur.com/UJx4IER.jpeg)
Title: Re: Phat Ninja [Dominating] | Throwing Knives | Acid | Poisons | Mild Obesity
Post by: YBS on June 28, 2022, 04:45:04 pm
This is hilarious.  I love it.  How do you start the build?
Title: Re: Phat Ninja [Dominating] | Throwing Knives | Acid | Poisons | Mild Obesity
Post by: Jared on June 29, 2022, 05:30:04 am
Do you have any videos of this build in action?
Title: Re: Phat Ninja [Dominating] | Throwing Knives | Acid | Poisons | Mild Obesity
Post by: Niko on July 06, 2022, 04:12:41 pm
I like the funny screen shots. Well played, sir.
Knives are knives.

 8)