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Messages - VidMasterEon

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Builds / Re: NOOB - Advice on LMG Tin Can
« on: November 06, 2023, 06:50:39 pm »
Put an extra point into will so you can get stoicism
That goes well with gunners high to keep you alive in prolonged firefights

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Builds / Re: General Build Guide for Heavy Duty DLC (Minor Spoilers)
« on: November 05, 2023, 07:59:03 pm »
I made the mistake of putting a compensator on a ratchet which reduced the spread way more than i expected. A word of advice is to put one of those on an LMG that you intend to use as a single target weapon otherwise you will be wasting ammo expecting to share some pain with a group of foes

That is something that should be improved in future installments, more detailed information on weapons and attacks
Burst is a total black box and the inability to have a good idea where i am putting hundreds of charons down the firing line cripples the heavy weapons

3
Builds / How important is agility with tincans?
« on: November 04, 2023, 08:05:23 pm »
Im currently running a heavy weapons build and i am wondering if the sprint skill is really worth the 6 points in agility since with my 3 dex and 100% armor penalty my initiative is in the toilet and i get zero MP even with striders

4
General / Re: Heavy Duty speculation
« on: October 12, 2023, 07:26:25 pm »
I do hope there is a way to acquire large quantities of ammo so that I am not walking around with half a belt everywhere and burning through half my entire stock after a single engagement
If not I guess there will be a good use for the disassemble feat to poach the metal plates off your enemies's weapons and metal armor to make bullets

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General / Re: Heavy Duty speculation
« on: October 09, 2023, 05:29:58 am »
It seems like a missed opportunity to make an expansion adding big meaty weapons and not add craftable power armor (i know about drill dozer) to improve build variety or maybe they did but didnt advertise it for some reason
combing through the trailer makes it seem like in order to use miniguns or LMGs you need to dump everything into strength perception and constitution to be viable since that example minigun takes a total of 11 strength to wield without I assume obscene accuracy penalties 

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General / Re: Underrail Infusion Fan Suggestions/Ideas Megatopic.
« on: August 01, 2023, 09:54:18 pm »
It is strange that the player character pops into existence with no previous history. I propose the game asks you a few questions when you create your character to give you a backstory and deepen the role playing aspect

An example:

childhood:

-institute-born tchortist
-core city zoner
-junkyard gangster
-foundry worker 

early adulthood

-arena gladiator
-wanderer
-protectorate soldier
-freedrones

This could then result in stuff like extra dialogue options or different quests

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