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Messages - Tytyger

Pages: 1 [2] 3 4 ... 17
16
Suggestions / Re: Cuttlesnail oddity
« on: August 10, 2022, 09:41:22 pm »
i think game scream at you to not fight them

17
General / Re: Infusion unarmed combat
« on: July 31, 2022, 07:00:31 am »
it would be nice if there would be more feat moves compatible with other melee other than dirty kick

18
Suggestions / Re: Alternative ways to restore PSI reserves?
« on: July 24, 2022, 07:41:40 pm »
i totally agree because i had situation when i had no money and no inhalants so i was basically done for.I didnt want sell to sell hopper meaty and mushrooms for ages to scrape cash for one inhalant

19
Suggestions / Re: Water treatment plant mutie experiments version
« on: July 23, 2022, 04:16:54 pm »
but succesful experiment is tough guy.But i see the reasoning because its not comparable to the pit bull dungeon.There still some challenge in killing full mutants

20
Discussions / Re: A bunch of ideas/suggestions
« on: July 13, 2022, 12:36:08 am »
in futile attempt of desperation child tried pray to be heared by god, but in return got  cold silence

21
Suggestions / Re: Silhouette of unobtained oddities...
« on: July 10, 2022, 03:18:04 pm »
sorry for your loss

22
Suggestions / Re: Silhouette of unobtained oddities...
« on: July 07, 2022, 02:41:11 am »
game is   not about collecting oddities, thats how it was explained

23
Bugs / Re: Stasis Bug
« on: July 03, 2022, 11:14:34 pm »
yes

24
Builds / Re: Dominating Crossbow Build (Updated)
« on: July 03, 2022, 11:11:30 pm »
good old build, with aimed shot, ambush, snares you can crit very consistent and even without it crit chance is over 70%

25
Builds / Re: Is tin can AR still a decent build
« on: July 03, 2022, 11:08:08 pm »
always have been

26
throw 50 he at it

27
i think its just need better feats or gear that will make use of it

28
makes other diffuculties worse.Random ivents are random, they give unique flavor to each run, i see why it should stay as it is, with slight timer  tweak between them

29
Suggestions / Re: Movement feat for spears
« on: July 03, 2022, 10:32:23 pm »
nowhere seen this1!!

30
Suggestions / Re: Reducing specialization point investment
« on: July 03, 2022, 10:31:53 pm »
it can just result people do the same stuff but more, making critpower nerf nonexistant etc, but i agree that most specialisations are bloated and unnoticeable

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