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Messages - Lao-Ax

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Bugs / Re: Zone Transition Fail
« on: December 22, 2016, 05:38:46 am »
I'm just guessing here, but... it seems like something else on your machine tinkered with the process memory and broke the save - perhaps a memory editing tool like cheat engine?

Yes, it was at the beginning of the game, a lot hours ago and days, when I had known nothing about Junkyard. And that is more important: I've already been on every location where I can't reach now. So I don't see any connection between the cheat engine and the game stopper.

2
Bugs / Re: Zone Transition Fail
« on: December 21, 2016, 07:34:58 pm »
I have that issue today too. Can't leave the Junkyard at all.
It's very sad that after three years such bugs is still here :(
I hope there will be a new patch.

Saves are here: https://dropfile.to/wgNKvnv

The log is:
Game Version: 1.0.1.10
Error: System.Exception: Failed to load locale 'jy1 - Junkyard - Gate'. ---> System.IO.InvalidDataException: The magic number in GZip header is not correct. Make sure you are passing in a GZip stream.
   at System.IO.Compression.GZipDecoder.ReadHeader(InputBuffer input)
   at System.IO.Compression.Inflater.Decode()
   at System.IO.Compression.Inflater.Inflate(Byte[] bytes, Int32 offset, Int32 length)
   at System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count)
   at System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count)
   at ak.DeserializeFromBinaryCompressed[T](Stream stream, SerializationBinder binder, Boolean tryToRetrieveDataModelVersion)
   at bhy.GetItemCompressed[T](String name, Boolean throwOnMissing)
   at a13.y4(fv A_0, Boolean A_1)
   --- End of inner exception stack trace ---
   at cj2.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   at a13.y4(fv A_0, Boolean A_1)
   at bhm.adi(Boolean A_0, Boolean A_1)
   at a4p.x3(amb A_0)
   at aa7.e(amb A_0)
   at beb.a(amb A_0)
   at beb.b(amb A_0)
   at beb.c0(amb A_0)
   at aa7.g(amb A_0)

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