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Messages - PaposikG6

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1
It is not guaranteed to appear during gambler event but the chance for it to spawn is quite high. The stock might also be influenced by other variables that are not fully known.

2
Registration Plate oddity can drop from any type of classic robot

3
Bugs / gang showdown protectorate ammo
« on: April 30, 2024, 02:48:45 pm »
Protectorate Soldier that fights with pistol in Junkyard Gang Showdown has very low ammo supply and switches to knife melee combat very quickly.

4
Bugs / Re: Rig raid solo bug
« on: April 25, 2024, 11:55:05 am »
yes

5
Same issue happens to Lunatics in Upper Underrail 3x map (south-eastern most corner)

6
Bugs / Re: Oculites ask not to bother Six before he appears
« on: April 18, 2024, 07:08:19 pm »
They can say it even if Six is not in Oculus which is the bigger issue

7
Suggestions / Re: Player house sentry bot patrol
« on: April 18, 2024, 07:07:03 pm »
Agreed

8
Bugs / waterway facility logs
« on: April 12, 2024, 08:55:33 am »
'Search for Junkyard' entry in Waterway Facility logs seems to disappear from the computer after player has already read it once.

9
Bugs / Psi-somatic Agent icon problem
« on: April 10, 2024, 10:32:16 am »
Psi-somatic Agent uses the same icon as Fusing Enzyme. This appears to be a mistake as there are some unused vial color icons in the files that were probably meant to be for Psi-somatic agent.

10
Bugs / Morphine and Aegis value oversight
« on: April 10, 2024, 09:37:03 am »
Aegis' value is lower than that of Morphine despite usign more and rarer components.

11
Bugs / D12 to C12 jet ski transition
« on: April 07, 2024, 01:35:15 pm »
If you use jet ski to transition from D12 to C12 in Sormirbaeren Village, you always end up in the uppermost water grid of the C12 zone, regardless in what spot you entered the transit zone.

12
Builds / Re: Looking for beginner friendly AR build
« on: April 01, 2024, 06:43:12 am »
Here's an example of a basic AR tank build:

level 1: https://underrail.info/build/?AQgDAwkIAwYPDwAAAAAAAAsAAA8ADw8PAAAADwAABAhiK9--

Temporal Manipulation psi is here just to make the game easier, can be skipped. At very early game you fight enemies with whatever gun you have (usually a pistol) until you get an AR. You also grab a metal armor or craft one around the Junkyard. When you have a stat point at level up, you should put one point in Strength to be able to wear Tungsten Metal Armor in future and one point in Perception to scale your Guns skill and damage better.
Suppressive Fire, Opportunist, Full-Auto and Concentrated Fire are core AR feats and should be taken when they are available.
 
level 10: https://underrail.info/build/?CgkDAwkJAwY8DwAAAAAAPAsAADw8DyM8AAAAPAAALAhiKzsmVRVK374

13
Bugs / Reach Out and Touch Somebody achievement
« on: March 19, 2024, 05:35:54 pm »
Enemies killed from Force Emission effect don't count towards killingl 50 enemies with 50 psychokinetic abilities achievement

14
Bugs / Sap and Skaerders
« on: March 15, 2024, 03:30:12 pm »
For some reason Skaerders are immune to being incapacitated from Sap skill despite any other sources of incapacitation working. Possible reason: Skaerders are not considered humanoids

15
Bugs / Mutant Questline and Force Emission
« on: March 15, 2024, 09:15:24 am »
Force Emission can be turned on and off when player becomes a mutant, although the ability itself doesn't do anything anymore.

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