Underrail Forum

Underrail => Suggestions => Topic started by: artlessgyro on August 31, 2024, 07:53:30 pm

Title: Disarm as Feat
Post by: artlessgyro on August 31, 2024, 07:53:30 pm
A high dexterity (8-10) feat that allows you to disarm an enemy by either knocking the weapon out of their hand or perhaps by putting it into the player’s inventory.
Title: Re: Disarm as Feat
Post by: Alt on September 01, 2024, 07:14:47 pm
Into the player's inventory for sure. Can also add daze effect to an enemy. But i didn't see how enemies changed their weapon slot ever. Is it even in game?
Cool CC feat tho
Title: Re: Disarm as Feat
Post by: ciox on September 01, 2024, 09:10:02 pm
I like the idea but it seems the Underrail NPCs are totally unprepared for this move. They're not like the NPCs in Fallout 2 who can pick up items from the ground and then equip and use them. Would be a good suggestion for Infusion though where AI is being built from the ground up.