Underrail Forum

Underrail => Bugs => Topic started by: yako on December 25, 2025, 12:46:21 pm

Title: Gorsky quest bugs
Post by: yako on December 25, 2025, 12:46:21 pm
It is impossible to win the initiative on the first try during the assault on black crawlers, even if you have enough points with all feats, gear, consumables, etc. You only can attack first if you reload "cp_blackCrawlerBase".

It also appears that you are locked out of his quests and ending if you travel to DC without speaking to Tanner after finding the drill parts (also impossible to get GMS card back, should one need it for some reason). Gene probably should still give you the key along with brew in this case.
Title: Re: Gorsky quest bugs
Post by: Eidein on December 26, 2025, 07:03:04 pm
How can you travel to DC without speaking to tanner? I assume you mean by exporting your character, but then a bunch of stuff isnt implemented for exporting.

How do you know where gorsky is if gorsky or tanner dont tell you. Because to them its impossible to travel to corecity (they havent discovered TNT unlike the exported player).
Title: Re: Gorsky quest bugs
Post by: yako on December 27, 2025, 04:49:33 am
How can you travel to DC without speaking to tanner? I assume you mean by exporting your character, but then a bunch of stuff isnt implemented for exporting.

How do you know where gorsky is if gorsky or tanner dont tell you. Because to them its impossible to travel to corecity (they havent discovered TNT unlike the exported player).

Just give Tanner the drill parts and go to rest; metro travel and TNT are unlocked at this point. Then don't talk to him again.

Vera says that Gorsky is in Core City.