Underrail Forum
Underrail => Builds => Topic started by: NumberTJ47 on January 14, 2026, 07:29:40 pm
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I was doing some testing earlier today and, if I'm understanding the wiki correctly right, mercantile only reduces the cost of buying items until you reach 85 effective skill. My own tests did seem to line up with this, but it's a bit confusing because the wiki also says the highest mercantile skill checks in the game require 105 effective skill. Even with 3 INT, you'd only need 117 skill to reach 105 effective without any buffs. With just a Jon's Special and Large Waist Pack you'd be able to unlock all special merchandise and have access to trades at their lowest cost with just 95 skill points in mercantile.
So I guess either I'm wrong, or there is never a reason to put more than 95 skill points in mercantile, even if you really badly wanted to roleplay as a trader and take Salesman & Major Supplier.