Underrail Forum
Underrail => Bugs => Topic started by: OthelloNYC on August 02, 2026, 02:51:33 am
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When transitioning from the mutant docks in the underground to a trap door in one of the buildings the game crashes and cannot load the next area. when i try to reload the autosave, it also crashes loading that. I've attached a screen shot of the error and can provide a zip of the save (it won't let me attach). This is trapping me in the area I'm in, even if i skip the black eels mission from the rig.
I found another way out but now can't take the elevator in core city to the docks. This is what I have in the error log:
Game Version: 1.3.1.2
Error: System.Exception: Failed to load locale 'CC22 - Core City'. ---> System.IO.InvalidDataException: The magic number in GZip header is not correct. Make sure you are passing in a GZip stream.
at System.IO.Compression.GZipDecoder.ReadHeader(InputBuffer input)
at System.IO.Compression.Inflater.Decode()
at System.IO.Compression.Inflater.Inflate(Byte[] bytes, Int32 offset, Int32 length)
at System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count)
at System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count)
at eoq.DeserializeFromBinaryCompressed[T](Stream stream, SerializationBinder binder, Boolean tryToRetrieveDataModelVersion)
at ccc.GetItemCompressed[T](String name, Boolean throwOnMissing)
at bl1.a(String A_0, doq& A_1)
at bl1.yo(bfc A_0, Boolean A_1)
--- End of inner exception stack trace ---
at dux.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
at bl1.yo(bfc A_0, Boolean A_1)
at d6f.arp(Boolean A_0, Boolean A_1)
at ezo.b4(e6d A_0)
at btm.d(e6d A_0)
at b8q.a(e6d A_0)
at b8q.b(e6d A_0)
at b8q.aen(e6d A_0)
at btm.f(e6d A_0)
I've attached my error logs
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I am having a similar to this one with the same error message for the most part. I got it after getting the hand for the door opening in the expedition dlc : when this happened to you beforen that did steam cloud ask you too to chose between local and cloud and the local one hasnt changed in a many hours hours while the steam cloud somehow seems to be newer? Does yours also Affect different saves differently( in one it crashes when entering the main area of the expedition dlc camp on another save it crashes in core city docks thinking something may have corrupted the save files because i had LOOOOOTS of saves and a few where working properly but have minor isue. A 6 hours of play time earlyer one seems to be working almost flawlessly for me tho )