Underrail Forum

Underrail => General => Topic started by: Greep on March 27, 2015, 10:30:07 pm

Title: Blitz + fancy footwork
Post by: Greep on March 27, 2015, 10:30:07 pm
I think this one slipped past the playtesting ;)

Edit: OTOH getting 800 movement points sounds pretty fun...
Title: Re: Blitz + fancy footwork
Post by: Greep on March 27, 2015, 11:08:44 pm
Nope I got it :)

Adrenaline, 70 attacks with unarmed.  Blitz.  !!!! attacks.  WHEEE!
Title: Re: Blitz + fancy footwork
Post by: Styg on March 27, 2015, 11:14:08 pm
Yeah, some limits on weapon/unarmed AP costs and max AP/MP will have to be imposed to keep this in check. ;)
Title: Re: Blitz + fancy footwork
Post by: Greep on March 27, 2015, 11:33:35 pm
Well.. I think all you'd need to do is have a minimum cost of action of 2.  Then the chain reaction isn't quite so spectacular.
Title: Re: Blitz + fancy footwork
Post by: hilf on March 29, 2015, 06:15:54 am
Well.. I think all you'd need to do is have a minimum cost of action of 2.  Then the chain reaction isn't quite so spectacular.

Or just limit max MP. Minimum amount of work that solves the problem.
Title: Re: Blitz + fancy footwork
Post by: Greep on March 29, 2015, 07:28:35 am
Well sure but I don't think 800 movement points was much of the problem :/  You can still get a silly amount of punches in one turn, like 200.  I wonder what that would look like in real time, 200/6 = 33 punches per second?
Title: Re: Blitz + fancy footwork
Post by: Fenix on March 30, 2015, 03:51:56 am
 :D Is it you, Bruce?
Title: Re: Blitz + fancy footwork
Post by: Fenix on March 30, 2015, 03:55:02 am
I suggested earlier that Fancy Footwork gives less the more you hit.
A few first hits - like usual, then less, less, zero.