Underrail Forum
Underrail => General => Topic started by: Greep on March 29, 2015, 07:34:50 am
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So after getting bored of test running psi since I've done psi too many times, I tried the new assault rifle build.
It is... crazy. The thing is, assault rifle heavies were pretty good before 1.14. Now that we've got thick skull, concentrated fire(!!!), a better full auto, juggernaut, expertise(super bursts!!!)... it's feeling quite overkill. And I don't even have commando yet :/ I forgot to eat burgers all throughout depot A on account of just annihilating everything.
Anyways, if I can burst dreadnoughts from full health I'll let you know but... it is looking like that's gonna happen.
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Concentrated builds are always strong, specialization in one area gives you superiority in this area. What else did you expect?
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Concentrated builds are always strong, specialization in one area gives you superiority in this area. What else did you expect?
+1 To this)
And Assault Rifle build is not most powerful in this game =P
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Sure, damage-wise other builds can get better results than assault, but assault gets heavy armor since they only really need perception. I guess it just feels weird that assaults now have somewhat comparable damage on top of the armor, and said armor is now even better.
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Assault rifle only used with heavy armor...? Huh, I've only used it with my tactical armor, as I never really got into playing like a Can. Enjoy my dodge/evasion and movement too much along with my 0 encumberance with nimble.
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Yeah heavy armor really doesn't get any good until you start getting 90+ mech resistance. But it's not like the beginning is hard anyways when you can craft an antithermic 15 dt tactical vest xD Or I guess blast cloth these days...