Underrail Forum
Underrail => General => Topic started by: Hal900x on May 16, 2016, 04:46:42 am
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The tooltip on this ability says it does more damage the more Action Points you have remaining. What is does not say is that it consumes all action points remaining. Now, I could swear it didn't do this, until I arrived at Depot A. Now, if I open with it, it consumes my entire AP reserve, leaving me with zero. Something is not right here.
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Also, I thought Force Field was supposed to be "Impenetrable", again from the tooltip. Dog acid goes right through it :(
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While it doesn't explicitly state it, the "plus an additional time for every 10 spare action points and 5 spare psi points remaining after the initial invocation"-part strongly implies it.
It would be a bit odd if it dealt surplus damage for remaining action and psi points without draining it. I suppose it could make sense in the fact that it is a short range skill and therefore would reward a more reckless end-turn positioning, but that doesn't explain the psi part.
tl;dr: I feel like it's obvious enough what it does.
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I agree that tooltip is accurate enough, the thing that threw me off is I could swear it wasn't draining all my AP earlier in the game. I must have been mistaken. I'm now regretting taking Thermodynamicity feat, because at least at this level, it's kind of a waste. I have two fire-based abilities so far, one with a fairly long cooldown and one that drains all my AP, so I can't do much chaining of fire/cold spells. Maybe it's designed that way so you can't abuse it, but it's pretty lackluster as a result for now.