Underrail Forum

Underrail => General => Topic started by: Styg on October 07, 2016, 07:26:41 am

Title: Introducing our new "developer, probably not spambot"
Post by: Styg on October 07, 2016, 07:26:41 am
Hey guys, I guess this is something we should have done back in March when Nikola joined, but better late than never.

Nikola's main duties are creating 3D models, so if there's something you don't like in the future regarding those you can spam him with PMs to make sure he knows it.
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Stahli on October 07, 2016, 11:21:13 am
Hello guys,

My name is Nikola and I'm the new 3D Artist here at Stygian Software. I've been working for about 7 months now on some new character and creature models and animations, also on reworking some older ones.
I hope you'll like it and any questions and suggestions are welcome.
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Altos on October 07, 2016, 11:37:13 am
Welcome!! :D
It makes me happy to know that Stygian Software is (slowly) growing bigger. I hope Styg is treating you well. ;)
I look forward to seeing your work; some of the older models needed a little updating. ;)
Title: Re: Introducing our new "developer, probably not spambot"
Post by: DemoneNero on October 07, 2016, 02:13:41 pm
Welcome and best of luck Nikola  :)
Title: Re: Introducing our new "developer, probably not spambot"
Post by: TΛPETRVE on October 07, 2016, 04:03:18 pm
Welcome to the club, good Sir :) .

So... does that mean we finally get crouching animations for air duct sequences ;D ?
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Dizzy on October 07, 2016, 04:56:15 pm
Welcome!!!

I hope you have a good stay. <3
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Styg on October 07, 2016, 05:41:34 pm
Welcome to the club, good Sir :) .

So... does that mean we finally get crouching animations for air duct sequences ;D ?

We feel that the ventilation is balanced as it is, no need to nerf it. :)
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Megaost on October 07, 2016, 08:12:23 pm
Hello guys,

My name is Nikola and I'm the new 3D Artist here at Stygian Software. I've been working for about 7 months now on some new character and creature models and animations, also on reworking some older ones.
I hope you'll like it and any questions and suggestions are welcome.

Congratulations with making it as part of the team for the last eight months Nikola!

I'm eager to see what you might have cooked together for the expansion or further projects.  :)

Underrail already looks pretty good as is, so any improvements are sure to impress!
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Phoenix7786 on October 08, 2016, 04:06:12 am
Welcome to Underrail, Chummer :D We're glad to have you!!
Title: Re: Introducing our new "developer, probably not spambot"
Post by: LightningMonk on October 08, 2016, 06:34:16 am
Welcome Nikola. Do any of those new fangled animations include grisly death animations like Fallout and Jagged Alliance or I do have to keep using my imagination every time I Rapid Fire raider scum with .44 explosive rounds.
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Stahli on October 08, 2016, 05:58:26 pm
Thanks alot guys for such a warm welcome!

It's a great experience being here and working along with this very talented team.

On the other side, I'm not allowed to say so much about upcoming things that we're woking on, however I hope that I will justify your expectations.

Let's wait for the surprise, shall we? :)
Title: Re: Introducing our new "developer, probably not spambot"
Post by: mercy on October 09, 2016, 05:07:36 pm
Thanks alot guys for such a warm welcome!

It's a great experience being here and working along with this very talented team.

On the other side, I'm not allowed to say so much about upcoming things that we're woking on, however I hope that I will justify your expectations.

Let's wait for the surprise, shall we? :)

Do You have a portfolio website?
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Lightzy on October 10, 2016, 11:08:33 am
Yeah, you're just a name. Show us some of your work!
Title: Re: Introducing our new "developer, probably not spambot"
Post by: hilf on October 10, 2016, 02:25:46 pm
Quote
probably not spambot
Whoa, not so fast!
He's still a Noob.
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Stahli on October 10, 2016, 03:15:26 pm
Yeah, you're just a name. Show us some of your work!

Do You have a portfolio website?

I'll share when I finish reworking some new models.
Title: Re: Introducing our new "developer, probably not spambot"
Post by: PhrygianDominant on October 10, 2016, 03:16:47 pm
Yeah, you're just a name. Show us some of your work!

Do You have a portfolio website?

I'll share when I finish reworking some new models.

Congrats on not being a Noob anymore! *party*
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Stahli on October 10, 2016, 04:07:05 pm

Congrats on not being a Noob anymore! *party*

Just to change name few more times and there we go!
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Fenix on February 01, 2017, 12:53:48 pm
Hello Nicola, glad you are joned the team!

I'm a bit late.

*Better late than never*
Title: Re: Introducing our new "developer, probably not spambot"
Post by: Stahli on February 01, 2017, 02:43:41 pm
Congratulations on the prestigious promotion to "Probably not a Spambot"!

Say, it is just me or are the new character models as seen in one of the Expedition announcement screenshots (and *cough* elsewhere) slightly thinner than the old models? Anyone else notice the same?

Hah, thanks! But as far as the skinny models, they are mostly all same sizes, except fatty ones :) This guy just blends into the environment, looks like he's camouflaging. :)

Hello Nicola, glad you are joned the team!

I'm a bit late.

*Better late than never*

Thanks, Fenix!