Underrail Forum
Underrail => Suggestions => Topic started by: Djpuffnstuff on January 31, 2017, 05:35:12 pm
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I really really love the concept of Ripper, perks that benefit both knives and throwing knives. It would be nice if there were more like them. Like more skills that require throwing melee and dexterity, not to mention mixing poison and bleeding wounds. Like perk that increases poison damage based on bleeding wounds stacks, or throwing knife crit chance is increased based on combat knife critical chance.
Just some ideas.
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Wouldn't it make more sense to have feats layered?
Like, a feat for Knives and throwing knives, a feat for Tknives and Grenades, a feat for poison and chemicals, etc... so you don't just have more in one direction, but different combinations of feats.
Maybe Melee feats similar to how psi has two diverging paths available?