Underrail Forum
Underrail => Builds => Topic started by: abu on August 06, 2019, 06:05:15 am
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Hi guys, i just want to share interesting build from nerd commando.
What do you think about this build.
https://www.youtube.com/watch?v=njS68RyhzDQ (https://www.youtube.com/watch?v=njS68RyhzDQ)
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To be perfectly honest with you, I think this build would be kinda boring :).
I see the idea of him stacking a lot of Temporal shenanigans resulting in a tremendous single target damage as well as being effectively untouchable, but one problem with that is the RNG connected with the AoE on the damage skill. Put it that way - if you don't trigger the AoE you won't be pleased.
This kinda reminds me of the Ultimate Run in current Deadfire. Doable with a particular kind of a summoner, but then you don't do anything else than summoning 1 and the same stuff all the time. Not fun. :-\
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Yeah you are right . I used to play when the game released (because my save files corrupted with release). I almost finished game (was lvl 18). I got psy,sledgehammer build. It was super fun. Now again iam looking for new build fun to play if possible hybrid as i played before... But I havent decided yet :(
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Well, I am currently running a thief who uses temporal & psychokinesis offensively. I just don't see the point of blitz for distortion stacking. Psycho-temporal contraction & acceleration & adrenaline should give you 90 ap for 3 rounds, and with tranquility the distortions cost 15 ap. Blitz would give you only a bonus of 20 ap in the first round on top of that, that's just one distortion more. Use these stat points to get 6 dexterity instead, invest a bit in throwing and get grenadier, because that with Limited Temporal Increment is kind of bonkers.
Though I agree that distortions are more of a single-target killer. But with grenades spam that's not much a problem, especially fi you add traps and caltrops into the mix.
edit: I also don't see the point of not maxxing psychokinesis. There is more synergy between these two schools then just hiding behind a force field, while you wait for distortion ticking. Entropic Recurrence is another "delayed damage over time" temporal ability that scales with skill. But you need a "one hit" spell to do some proper damage, such as telekinetic punch (with force user). Then add the telekinetic proxy, which is on a one turn cooldown, but hey, you have Limited Temporal Increment! ;)