Underrail Forum
Underrail => Suggestions => Topic started by: Zzealot on August 19, 2019, 02:33:33 pm
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Funny skill, but too much RNG.
I would change it a bit, two hit instead of three, but a miss drops 2 stacks, instead of all, and first miss don't interrupt second hit.
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Oh, i forget about cooldown, cooldown after 3 turn, regardles of misses. Maybe up to 5 turns for 4 points of specialisation, 2 points - 4 turns. Or... cooldown triggered if we lost all stacks.