Underrail Forum

Underrail => Suggestions => Topic started by: Zzealot on August 26, 2019, 01:40:43 am

Title: Melee skill and stats
Post by: Zzealot on August 26, 2019, 01:40:43 am
I really like the melee builds in this game, tried a many of it, and now there are machetes with spears.

So, I think something needs to be changed in the melee skill bonuses from the stats. Just dont understand logic why a character with a machete with stats of 10 STR and 10 DEX has much less melee skill than a character with 5 STR and 15 DEX, or vice versa.

I suggest a different dependence on the both stats for each weapon types, for example:

For Daggers              20%* STR 80% DEX
For Sledgehammers   80% STR 20% DEX
Spears                      60/40
Machetes                  50/50
Fists                         50/50

*percentage of the current bonus

Accordingly, a small penalty to the skill if one of the parameters is less than four.

Something like that. I think its logical, a bit less minmaxing is also good.

I understand that this may require a change of stats for many types of enemies in whole game, but may its possible to apply change only for PC?

p.s. my english definitely not perfect, sry :)
Title: Re: Melee skill and stats
Post by: Zzealot on August 26, 2019, 01:46:13 am
BTW, Crit damage bonus for STR also sounds good, even if for this you have to slightly reduce the base crit melee damage.