Underrail Forum
Underrail => Bugs => Topic started by: darkelf on November 02, 2020, 06:01:45 pm
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After completing Dude's other quest all the enemies respawn in upper caves. Is this intended? Killing death stalkers again is a bit frustrating.
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The Azuridae and Crawlers in those caves do indeed respawn, and have for pretty much ever. It's *probably* not a factor of you completing the quest, and rather a factor of you taking long enough for the respawn timer to tick over.
It's about as out-of-the-way as a place can get, and it's a great place to farm up better quality psi beetle shells and crawler poison for endgame. Hopefully it is, as it appears, intended. If it's too much of a hassle, there's a southerly path out of Dude's caves that will bypass the Crawler map, though you'll have more Azuridae instead. Six of one.
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I also thought it was a time factor. By the way you can go straight north form Dude's place and up (using rocks) to Foundry, skipping lurkers.
I was curious why the amount of spawning enemies was exactly the same as it was, not less.