Underrail Forum

Underrail => General => Topic started by: A_Clever_Monocle on February 03, 2022, 12:23:00 am

Title: List of viable uniques
Post by: A_Clever_Monocle on February 03, 2022, 12:23:00 am
what uniques are viable late game with the new update

any unique weapons you have stuck with for a long time, any that you think could last you the whole game with the rebalancing
Title: Re: List of viable uniques
Post by: ShoggothWhisperer on February 07, 2022, 03:04:33 am
A lot of the rebalanced uniques work well as a secondary weapon, since they received powerful abilities with cooldowns. Energizer Glove, Butcher's Cleaver, Kukri, Claymore, Captain's Cutlass, The Glaive, W&S .44 Magnum, and RRCh-42 all work great as secondary weapons.

If you want a unique primary weapon, you best bets are Quake, Red Dragon, Black Blade, Wasteland Hawk, XAL-001, Tommy Gun, RRCh-42, K&HKH416, and Dragunov.
Title: Re: List of viable uniques
Post by: harperfan7 on February 07, 2022, 06:13:32 am
Honestly, probably most of them. 
Title: Re: List of viable uniques
Post by: Amannamedsquid on February 07, 2022, 09:12:48 pm
If you want a unique primary weapon, you best bets are Quake, Red Dragon, Black Blade, Wasteland Hawk, XAL-001, Tommy Gun, RRCh-42, K&HKH416, and Dragunov.

The refurbished Steyr-Auch and Syg MPX also look pretty good.
Title: Re: List of viable uniques
Post by: Zeem on February 10, 2022, 02:26:18 pm
Viable? Absoutely anything. If a pre-buff crowbar is viable then anything else is.